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Searched defs:animationEntity (Results 1 – 5 of 5) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Danimation_playback.cpp38 const Entity animationEntity, const array_view<const Entity> targetEntities, IEcs& ecs) in AnimationPlayback()
H A Danimation_system.cpp490Entity animationEntity, const AnimationComponent& animationComponent, array_view<const Entity> tar… in UpdateStateAndTracks()
777 IAnimationPlayback* AnimationSystem::CreatePlayback(Entity const& animationEntity, ISceneNode const… in CreatePlayback()
800 const Entity animationEntity, const array_view<const Entity> targetEntities) in CreatePlayback()
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dasset_loader.cpp498 for (const auto& animationEntity : resourceData.animations) { in ImportSceneFromGltf() local
507 void UpdateTrackTargets(Entity animationEntity, ISceneNode* node) in UpdateTrackTargets()
H A Decs_animation.cpp102 void UpdateTrackTargets(IEcs& ecs, Entity animationEntity, Entity rootNode) in UpdateTrackTargets()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_importer.cpp2470 auto animationEntity = entityManager.CreateReferenceCounted(); in operator ()() local
3430 const auto animationEntity = LookupResourceByUri(uri, uriManager_, *animationManager); in PrepareAnimationTasks() local