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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp1710 const BatchIndices batchIndices { ~0u, entIdx + 1, entIdx + currPatchCount }; in ProcessBatchRenderables() local
1748 …const BatchDataVector& batchVec, const BatchIndices& batchIndices, const MeshComponent& mesh, MinA… in CombineBatchWorldMinAndMax() argument