Searched defs:checkReverse (Results 1 – 2 of 2) sorted by relevance
160 void Animator::UpdatePlayedTime(int32_t playedTime, bool checkReverse) in UpdatePlayedTime()170 void Animator::TriggerFrame(int32_t playedTime, bool checkReverse) {} in TriggerFrame()
322 void Animator::UpdatePlayedTime(int32_t playedTime, bool checkReverse) in UpdatePlayedTime()348 void Animator::TriggerFrame(int32_t playedTime, bool checkReverse) in TriggerFrame()