1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef IAM_SOFT_SERVER_SOCKET_H 17 #define IAM_SOFT_SERVER_SOCKET_H 18 19 #include "soft_bus_base_socket.h" 20 21 #define LOG_TAG "USER_AUTH_SA" 22 namespace OHOS { 23 namespace UserIam { 24 namespace UserAuth { 25 class ServerSocket : public BaseSocket { 26 public: 27 ServerSocket(const int32_t socketId); 28 ~ServerSocket() override = default; 29 30 ResultCode SendMessage(const std::string &connectionName, const std::string &srcEndPoint, 31 const std::string &destEndPoint, const std::shared_ptr<Attributes> &attributes, MsgCallback &callback) override; 32 33 void OnBind(int32_t socketId, PeerSocketInfo info) override; 34 void OnShutdown(int32_t socketId, ShutdownReason reason) override; 35 void OnBytes(int32_t socketId, const void *data, uint32_t dataLen) override; 36 void OnQos(int32_t socketId, QoSEvent eventId, const QosTV *qos, uint32_t qosCount) override; 37 38 std::string GetConnectionName() override; 39 std::string GetNetworkId() override; 40 41 private: 42 void AddServerSocket(const int32_t socketId, const std::string &networkId); 43 void DeleteServerSocket(const int32_t socketId); 44 45 void AddClientConnection(const int32_t socketId, const std::string &connectionName); 46 void DeleteClientConnection(const int32_t socketId); 47 48 std::string GetNetworkIdBySocketId(int32_t socketId); 49 std::string GetClientConnectionName(const int32_t socketId); 50 int32_t GetSocketIdByClientConnectionName(const std::string &ConnectionName); 51 52 std::recursive_mutex socketMutex_; 53 /* <socketId, networkId> */ 54 std::map<int32_t, std::string> serverSocketBindMap_; 55 56 std::recursive_mutex connectionMutex_; 57 /* <socketId, connectionName> */ 58 std::map<int32_t, std::string> clientConnectionMap_; 59 }; 60 } // namespace UserAuth 61 } // namespace UserIam 62 } // namespace OHOS 63 #endif // IAM_SOFT_SERVER_SOCKET_H 64