Searched defs:devicePath (Results 1 – 9 of 9) sorted by relevance
55 … bool isFbDevice = std::find_if(fbDeviceList_.begin(), fbDeviceList_.end(), [] (auto &devicePath) { in GetDevType()93 void SurfaceDev::AddFbDevice(const std::string &devicePath) in AddFbDevice()
338 const char *devicePath = DEVICE_PATH; in EventListeners() local
533 bool InputHub::IsDeviceRegistered(const std::string &devicePath) in IsDeviceRegistered()545 int32_t InputHub::OpenInputDeviceLocked(const std::string &devicePath) in OpenInputDeviceLocked()1123 void InputHub::CloseDeviceByPathLocked(const std::string &devicePath) in CloseDeviceByPathLocked()1142 InputHub::Device* InputHub::GetDeviceByPathLocked(const std::string &devicePath) in GetDeviceByPathLocked()1365 void InputHub::RecordDeviceLog(const std::string &devicePath, const InputDevice &identifier) in RecordDeviceLog()
214 char devicePath[MAX_BUFFER_LEN] = {0}; variable
283 …utedInputNodeManager::SetPathForVirDev(const DhUniqueID &dhUniqueId, const std::string &devicePath) in SetPathForVirDev()299 bool DistributedInputNodeManager::MatchAndSavePhysicalPath(const std::string &devicePath, in MatchAndSavePhysicalPath()
167 const char *devicePath = dirname(deviceNodeBuffer); in CreateDeviceNode() local
450 std::string devicePath = ""; variable
138 bool ConfigureReadAhead(const string &devicePath) in ConfigureReadAhead()
302 int OpenInputDeviceFdByPath(const std::string &devicePath) in OpenInputDeviceFdByPath()