Searched defs:drawIdx (Results 1 – 1 of 1) sorted by relevance
146 …derNodeDefaultShadowsBlur::ProcessSingleShadow(IRenderCommandList& cmdList, const uint32_t drawIdx, in ProcessSingleShadow()196 const RenderHandle outputHandle, const uint32_t drawIdx, const Math::Vec4 texSizeInvTexSize) in RenderData()