/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_camera_controller.cpp | 74 Format GetValidColorFormat(const IRenderNodeGpuResourceManager& gpuResourceMgr, const Format format) in GetValidColorFormat() 88 Format GetValidDepthFormat(const IRenderNodeGpuResourceManager& gpuResourceMgr, const Format format) in GetValidDepthFormat() 147 void ValidateColorDesc(const IRenderNodeGpuResourceManager& gpuResourceMgr, const GpuImageDesc& inp… in ValidateColorDesc() 269 void CreateBaseColorTarget(IRenderNodeGpuResourceManager& gpuResourceMgr, const RenderCamera& camer… in CreateBaseColorTarget() 286 void CreateVelocityTarget(IRenderNodeGpuResourceManager& gpuResourceMgr, const RenderCamera& camera, in CreateVelocityTarget() 353 void CreateHistoryTargets(IRenderNodeGpuResourceManager& gpuResourceMgr, const RenderCamera& camera, in CreateHistoryTargets() 379 void CreateColorTargets(IRenderNodeGpuResourceManager& gpuResourceMgr, const RenderCamera& camera, in CreateColorTargets() 430 void CreateDepthTargets(IRenderNodeGpuResourceManager& gpuResourceMgr, const RenderCamera& camera, in CreateDepthTargets() 770 IRenderNodeGpuResourceManager& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in CreateResourceBaseTargets() local 825 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in CreateBuffers() local [all …]
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H A D | render_node_default_material_objects.cpp | 106 IRenderNodeGpuResourceManager& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in UpdateMeshBuffer() local 127 IRenderNodeGpuResourceManager& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in UpdateSkinBuffer() local 157 IRenderNodeGpuResourceManager& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in UpdateMaterialBuffers() local 198 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in ProcessBuffers() local
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H A D | render_node_create_default_camera_gpu_images.cpp | 51 auto& gpuResourceMgr = renderNodeContextMgr.GetGpuResourceManager(); in InitNode() local 70 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in PreExecuteFrame() local
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H A D | render_node_camera_single_post_process.cpp | 84 const IRenderNodeGpuResourceManager& gpuResourceMgr, const string_view sceneName) in GetShadowBufferNodeData() 107 IRenderNodeGpuResourceManager& gpuResourceMgr, const RenderHandleReference& handle) in CreatePostProcessDataUniformBuffer() 131 const IRenderNodeGpuResourceManager& gpuResourceMgr) in GetDefaultImagesAndSamplers() 166 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in InitNode() local 371 …const IRenderNodeGpuResourceManager& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager… in ExecuteSinglePostProcess() local 535 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in UpdateGlobalPostProcessUbo() local 669 const auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in UpdateImageData() local
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H A D | render_copy_helper.cpp | 36 RenderPass CreateRenderPass(const IRenderNodeGpuResourceManager& gpuResourceMgr, const RenderHandle… in CreateRenderPass() 83 auto& gpuResourceMgr = renderNodeContextMgr.GetGpuResourceManager(); in Execute() local
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H A D | render_node_camera_cubemap.cpp | 66 const IRenderNodeGpuResourceManager& gpuResourceMgr, const string_view sceneName) in GetShadowBufferNodeData() 89 IRenderNodeGpuResourceManager& gpuResourceMgr, const RenderHandleReference& handle) in CreatePostProcessDataUniformBuffer() 102 const IRenderNodeGpuResourceManager& gpuResourceMgr) in GetDefaultImagesAndSamplers() 122 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in InitNode() local 457 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in UpdateGlobalPostProcessUbo() local 553 const auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in UpdateImageData() local
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H A D | render_node_default_lights.cpp | 65 auto& gpuResourceMgr = renderNodeContextMgr.GetGpuResourceManager(); in InitNode() local 107 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in ExecuteFrame() local
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H A D | render_node_default_env.cpp | 74 InputEnvironmentDataHandles GetEnvironmentDataHandles(IRenderNodeGpuResourceManager& gpuResourceMgr, in GetEnvironmentDataHandles() 122 auto& gpuResourceMgr = renderNodeContextMgr.GetGpuResourceManager(); in InitNode() local 177 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in RenderData() local 247 IRenderNodeGpuResourceManager& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in UpdateAndBindCustomSet() local
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H A D | render_node_default_material_deferred_shading.cpp | 61 IRenderNodeGpuResourceManager& gpuResourceMgr, const string_view sceneName) in GetShadowBufferNodeData() 84 IRenderNodeGpuResourceManager& gpuResourceMgr, const RenderHandleReference& handle) in CreatePostProcessDataUniformBuffer() 109 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in InitNode() local 530 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in UpdateGlobalPostProcessUbo() local
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H A D | render_node_default_shadows_blur.cpp | 56 const auto& gpuResourceMgr = renderNodeContextMgr.GetGpuResourceManager(); in InitNode() local 88 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in PreExecuteFrame() local 149 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in ProcessSingleShadow() local
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H A D | render_node_morph.cpp | 134 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in PreExecuteFrame() local 175 IRenderNodeGpuResourceManager& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in UpdateWeightsAndTargets() local
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_node_staging.cpp | 37 …const IRenderNodeGpuResourceManager& gpuResourceMgr, const StagingConsumeStruct& stagingConsumeStr… in CopyHostDirectlyToBuffer() 76 …const IRenderNodeGpuResourceManager& gpuResourceMgr, const StagingDirectDataCopyConsumeStruct& sta… in CopyHostDirectlyToBuffer() 126 const auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in ExecuteFrame() local
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H A D | render_staging.cpp | 165 void CopyBuffersToImages(const IRenderNodeGpuResourceManager& gpuResourceMgr, IRenderCommandList& c… in CopyBuffersToImages() 225 void CopyImagesToBuffersImpl(const IRenderNodeGpuResourceManager& gpuResourceMgr, IRenderCommandLis… in CopyImagesToBuffersImpl() 241 void CopyImagesToImagesImpl(const IRenderNodeGpuResourceManager& gpuResourceMgr, IRenderCommandList… in CopyImagesToImagesImpl() 288 const IRenderNodeGpuResourceManager& gpuResourceMgr, const StagingConsumeStruct& stagingData) in CopyHostToStaging() 290 auto const copyUserDataToStagingBuffer = [](auto& gpuResourceMgr, auto const& ref) { in CopyHostToStaging() 334 const IRenderNodeGpuResourceManager& gpuResourceMgr, const StagingConsumeStruct& stagingData, in CopyStagingToImages() 395 const IRenderNodeGpuResourceManager& gpuResourceMgr, const StagingConsumeStruct& stagingData, in CopyImagesToBuffers() 447 …g::CopyImagesToImages(IRenderCommandList& cmdList, const IRenderNodeGpuResourceManager& gpuResourc… in CopyImagesToImages() 557 …rStaging::ClearImages(IRenderCommandList& cmdList, const IRenderNodeGpuResourceManager& gpuResourc… in ClearImages()
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H A D | render_node_create_gpu_buffers.cpp | 55 auto& gpuResourceMgr = renderNodeContextMgr.GetGpuResourceManager(); in InitNode() local 88 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in PreExecuteFrame() local
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H A D | render_node_bloom.cpp | 44 IRenderNodeGpuResourceManager& gpuResourceMgr, const RenderHandleReference& handle) in CreatePostProcessDataUniformBuffer() 151 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in UpdatePostProcessData() local
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H A D | render_node_create_gpu_images.cpp | 116 void CheckFormat(const IRenderNodeGpuResourceManager& gpuResourceMgr, const string_view nodeName, G… in CheckFormat() 163 auto& gpuResourceMgr = renderNodeContextMgr.GetGpuResourceManager(); in InitNode() local 211 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in PreExecuteFrame() local
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H A D | render_node_single_post_process.cpp | 76 IRenderNodeGpuResourceManager& gpuResourceMgr, const RenderHandleReference& handle) in CreatePostProcessDataUniformBuffer() 138 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in InitNode() local 362 …const IRenderNodeGpuResourceManager& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager… in ExecuteSinglePostProcess() local 458 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in UpdateGlobalPostProcessUbo() local 577 const auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in UpdateImageData() local
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H A D | render_copy.cpp | 43 RenderPass CreateRenderPass(const IRenderNodeGpuResourceManager& gpuResourceMgr, const RenderHandle… in CreateRenderPass() 104 auto& gpuResourceMgr = renderNodeContextMgr.GetGpuResourceManager(); in Execute() local
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H A D | render_node_end_frame_staging.cpp | 50 const auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in ExecuteFrame() local
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H A D | render_node_back_buffer.cpp | 128 const auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in ExecuteFrame() local 176 const auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in UpdateColorAttachmentSize() local
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H A D | render_node_shader_passes_generic.cpp | 112 … IRenderNodeGpuResourceManager& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in PreExecuteFrame() local 132 IRenderNodeGpuResourceManager& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in ExecuteFrame() local 319 …const IRenderNodeGpuResourceManager& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager… in ExecuteFrameCompute() local
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_node_util.cpp | 40 RenderHandle GetRoutedResource(const IRenderNodeGpuResourceManager& gpuResourceMgr, in GetRoutedResource() 93 void SetupRenderNodeResourceHandles(const IRenderNodeGpuResourceManager& gpuResourceMgr, in SetupRenderNodeResourceHandles() 107 const auto setImageHandles = [](const IRenderNodeGpuResourceManager& gpuResourceMgr, in SetupRenderNodeResourceHandles() 109 … vector<RenderNodeResource>& optionalSamplers, auto& input, auto& output) { in SetupRenderNodeResourceHandles() 153 const auto& gpuResourceMgr = renderNodeContextMgr_.GetGpuResourceManager(); in CreateInputRenderPass() local 187 const auto& gpuResourceMgr = renderNodeContextMgr_.GetGpuResourceManager(); in CreateInputResources() local
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H A D | render_node_post_process_util.cpp | 72 RenderPass CreateRenderPass(const IRenderNodeGpuResourceManager& gpuResourceMgr, const RenderHandle… in CreateRenderPass() 90 IRenderNodeGpuResourceManager& gpuResourceMgr, const RenderHandleReference& handle) in CreatePostProcessDataUniformBuffer() 130 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in Init() local 222 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in PreExecute() local 833 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in ExecuteBlit() local 872 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in UpdatePostProcessData() local 1057 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in UpdateImageData() local 1097 …const IRenderNodeGpuResourceManager& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager… in UpdateImageData() local 1106 …const IRenderNodeGpuResourceManager& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager… in UpdateImageData() local 1115 …const IRenderNodeGpuResourceManager& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager… in UpdateImageData() local
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/ |
H A D | render_context.cpp | 155 void CreateDefaultBuffers(IGpuResourceManager& gpuResourceMgr, vector<RenderHandleReference>& defau… in CreateDefaultBuffers() 167 void CreateDefaultTextures(IGpuResourceManager& gpuResourceMgr, vector<RenderHandleReference>& defa… in CreateDefaultTextures() 189 void CreateDefaultTargets(IGpuResourceManager& gpuResourceMgr, vector<RenderHandleReference>& defau… in CreateDefaultTargets() 242 void CreateDefaultSamplers(IGpuResourceManager& gpuResourceMgr, vector<RenderHandleReference>& defa… in CreateDefaultSamplers() 451 IGpuResourceManager& gpuResourceMgr = device_->GetGpuResourceManager(); in Init() local
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
H A D | gpu_resource_util.cpp | 36 void CopyGpuResource(const IDevice& device, const GpuResourceManager& gpuResourceMgr, const RenderH… in CopyGpuResource()
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