Searched defs:hasAnimation (Results 1 – 5 of 5) sorted by relevance
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/text_overlay/ |
H A D | text_overlay_element.cpp | 39 … bool isSingleHandle, bool hasToolBar, bool hasMenu, bool hasIcon, bool hasAnimation) { in PerformBuild() 74 …bool isSingleHandle, bool hasToolBar, bool hasMenu, bool hasIcon, bool hasAnimation, bool buildToo… in RebuildChild()
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H A D | text_overlay_component.cpp | 86 bool isSingleHandle, bool hasToolBar, bool hasMenu, bool hasIcon, bool hasAnimation) in BuildChild() 122 bool isSingleHandle, bool hasToolBar, bool hasMenu, bool hasIcon, bool hasAnimation) in BuildToolBar() 250 …<Component> TextOverlayComponent::BuildAnimation(const RefPtr<Component>& child, bool hasAnimation) in BuildAnimation()
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/menu/wrapper/ |
H A D | menu_wrapper_pattern.cpp | 215 bool& hasAnimation) in GetExpandingMode() 266 bool hasAnimation = outterMenuPattern->GetDisappearAnimation(); in HideSubMenu() local
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/menu/ |
H A D | menu_pattern.h | 350 void SetDisappearAnimation(bool hasAnimation) in SetDisappearAnimation()
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/interfaces/arkoala/ |
H A D | arkoala_api.h | 1456 ArkUI_Bool hasAnimation; member
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