Searched defs:hasNameId (Results 1 – 2 of 2) sorted by relevance
51 const uint32_t index, const uint32_t generationIndex, const uint32_t hasNameId) in CreateGpuResourceHandle()
1225 const uint32_t hasNameId = RenderHandleUtil::GetHasNamePart(handle); in Destroy() local2061 const ResourceDescriptor& resourceDescriptor, const uint64_t handleId, const uint32_t hasNameId, in CreateClientHandle()2138 const uint32_t hasNameId = (!info.name.empty()) ? 1u : 0u; in StoreAllocation() local