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Searched defs:lightIdx (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/shaders/common/
H A Dinplace_lighting_common.h89 for (uint lightIdx = 0; lightIdx < directionalLightCount; ++lightIdx) { in CalculateLightingInplace() local
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/
H A D3d_dm_lighting_common.h344 for (uint lightIdx = 0; lightIdx < directionalLightCount; ++lightIdx) { in CalculateLighting() local
436 for (uint lightIdx = 0; lightIdx < directionalLightCount; ++lightIdx) { in CalculateLighting() local
580 for (uint lightIdx = 0; lightIdx < directionalLightCount; ++lightIdx) { in CalculateLighting() local
704 for (uint lightIdx = 0; lightIdx < directionalLightCount; ++lightIdx) { in CalculateLighting() local
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_shadow_render_slot.cpp673 for (uint32_t lightIdx = 0; lightIdx < lights.size(); ++lightIdx) { in UpdateGeneralDataUniformBuffers() local