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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.cpp1684 auto eraseIndexData = [](auto& mapStore, const RenderHandle handle) { in DestroyShader()
1742 auto eraseIndexData = [](auto& mapStore, const uint32_t index) { in DestroyGraphicsState()
1762 auto eraseIndexData = [](auto& mapStore, const uint32_t index) { in DestroyPipelineLayout()
1782 auto eraseIndexData = [](auto& mapStore, const uint32_t index) { in DestroyVertexInputDeclaration()