Searched defs:materials (Results 1 – 7 of 7) sorted by relevance
56 BASE_NS::vector<BASE_NS::unique_ptr<GLTF2::Material>> materials; in CORE3D_BEGIN_NAMESPACE() member
69 BASE_NS::vector<CORE_NS::EntityReference> materials; member
87 auto materials = scene->GetMaterials(); in GetMaterialFromEntity() local
530 auto materials = Materials()->GetValue(); in AddMaterial() local
1015 auto materials = materialQuery_->GetResults(); in FindMaterial() local
131 BASE_NS::vector<CORE_NS::EntityReference> materials; member
100 …const auto materials = static_cast<IComponentManager::ComponentId>(materialManager.GetComponentCou… in GatherMaterialProperties() local