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Searched defs:materials (Results 1 – 7 of 7) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Ddata.h56 BASE_NS::vector<BASE_NS::unique_ptr<GLTF2::Material>> materials; in CORE3D_BEGIN_NAMESPACE() member
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/loaders/
H A Dintf_scene_loader.h69 BASE_NS::vector<CORE_NS::EntityReference> materials; member
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dsubmeshhandler.cpp87 auto materials = scene->GetMaterials(); in GetMaterialFromEntity() local
H A Dscene_impl.cpp530 auto materials = Materials()->GetValue(); in AddMaterial() local
H A Dscene_holder.cpp1015 auto materials = materialQuery_->GetResults(); in FindMaterial() local
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/gltf/
H A Dgltf.h131 BASE_NS::vector<CORE_NS::EntityReference> materials; member
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_preprocessor_system.cpp100 …const auto materials = static_cast<IComponentManager::ComponentId>(materialManager.GetComponentCou… in GatherMaterialProperties() local