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Searched defs:motionEntry (Results 1 – 1 of 1) sorted by relevance

/aosp12/frameworks/native/services/inputflinger/dispatcher/
H A DInputDispatcher.cpp327 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(*eventEntry); in createDispatchEntry() local
349 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(*eventEntry); in createDispatchEntry() local
501 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(eventEntry); in shouldReportFinishedEvent() local
838 std::shared_ptr<MotionEntry> motionEntry = in dispatchOnceInnerLocked() local
886 bool InputDispatcher::shouldPruneInboundQueueLocked(const MotionEntry& motionEntry) { in shouldPruneInboundQueueLocked()
1116 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(entry); in dropInboundEventLocked() local
1765 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(entry); in getTargetDisplayId() local
2762 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(eventEntry); in pokeUserActivityLocked() local
2933 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(newEntry); in enqueueDispatchEntryLocked() local
3057 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(entry); in updateInteractionTokensLocked() local
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