Searched defs:nodeHeightTemp (Results 1 – 3 of 3) sorted by relevance
1860 float nodeHeightTemp = RoundValueToPixelGrid(nodeHeight, isRound, false, false); in AdjustPaintRect() local
235 float nodeHeightTemp = RoundValueToPixelGrid(nodeHeight, isRound, false, false); in AdjustPaintRect() local
3340 float nodeHeightTemp = OnePixelValueRounding(nodeHeight); in OnePixelRounding() local3406 … float nodeHeightTemp = OnePixelValueRounding(nodeHeight, !noRoundBottom, ceilBottom, floorBottom); in OnePixelRounding() local