Searched defs:pointToLight (Results 1 – 2 of 2) sorted by relevance
127 const vec3 pointToLight = uLightData.lights[currLightIdx].pos.xyz - sd.pos.xyz; in CalculateLightingInplace() local171 const vec3 pointToLight = uLightData.lights[currLightIdx].pos.xyz - sd.pos.xyz; in CalculateLightingInplace() local
373 const vec3 pointToLight = uLightData.lights[currLightIdx].pos.xyz - sd.pos.xyz; in CalculateLighting() local414 const vec3 pointToLight = uLightData.lights[currLightIdx].pos.xyz - sd.pos.xyz; in CalculateLighting() local465 const vec3 pointToLight = uLightData.lights[currLightIdx].pos.xyz - sd.pos.xyz; in CalculateLighting() local505 const vec3 pointToLight = uLightData.lights[currLightIdx].pos.xyz - sd.pos.xyz; in CalculateLighting() local610 const vec3 pointToLight = uLightData.lights[currLightIdx].pos.xyz - sd.pos.xyz; in CalculateLighting() local650 const vec3 pointToLight = uLightData.lights[currLightIdx].pos.xyz - sd.pos.xyz; in CalculateLighting() local733 const vec3 pointToLight = uLightData.lights[currLightIdx].pos.xyz - sd.pos.xyz; in CalculateLighting() local773 const vec3 pointToLight = uLightData.lights[currLightIdx].pos.xyz - sd.pos.xyz; in CalculateLighting() local