Searched defs:postProcessFlags (Results 1 – 3 of 3) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/shaders/common/ |
H A D | render_post_process_blocks.h | 28 void PostProcessTonemapBlock(in uint postProcessFlags, in vec4 tonemapFactor, in vec3 inCol, out ve… in PostProcessTonemapBlock() 50 in uint postProcessFlags, in vec4 vignetteFactor, in vec2 uv, in vec3 inCol, out vec3 outCol) in PostProcessVignetteBlock() 64 void PostProcessColorFringeBlock(in uint postProcessFlags, in vec4 chromaFactor, in vec2 uv, in vec… in PostProcessColorFringeBlock() 88 void PostProcessDitherBlock(in uint postProcessFlags, in vec4 ditherFactor, in vec2 uv, in vec3 inC… in PostProcessDitherBlock() 101 in uint postProcessFlags, in vec4 colorConversionFactor, in vec3 inCol, out vec3 outCol) in PostProcessColorConversionBlock() 116 void PostProcessBloomCombineBlock(in uint postProcessFlags, in vec4 bloomFactor, in vec2 uv, in sam… in PostProcessBloomCombineBlock()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_env.cpp | 368 constexpr uint32_t postProcessFlags = 3u; in GetPso() local
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H A D | render_node_default_material_render_slot.cpp | 142 const PostProcessConfiguration::PostProcessEnableFlags postProcessFlags) in HashShaderDataAndSubmesh()
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