/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | node_context_pool_manager_vk.cpp | 72 inline void HashRenderPassCompatibility(uint64_t& hash, const RenderPassDesc& renderPassDesc, in HashRenderPassCompatibility() 94 …uint64_t& hash, const RenderPassDesc& renderPassDesc, const RenderPassImageLayouts& renderPassImag… in HashRenderPassLayouts() 103 uint64_t& hash, const RenderPassDesc& renderPassDesc, const GpuResourceManager& gpuResourceMgr) in HashFramebuffer() 113 inline void HashRenderPassOps(uint64_t& hash, const RenderPassDesc& renderPassDesc) in HashRenderPassOps() 136 const auto& renderPassDesc = beginRenderPass.renderPassDesc; in HashBeginRenderPass() local 152 …r CreateFramebuffer(const GpuResourceManager& gpuResourceMgr, const RenderPassDesc& renderPassDesc, in CreateFramebuffer()
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H A D | pipeline_create_functions_vk.cpp | 234 …RenderPass CreateRenderPassCombined(const DeviceVk& deviceVk, const RenderPassDesc& renderPassDesc, in CreateRenderPassCombined() 413 …enderPass CreateRenderPassCombined2(const DeviceVk& deviceVk, const RenderPassDesc& renderPassDesc, in CreateRenderPassCombined2()
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H A D | pipeline_state_object_vk.cpp | 178 const array_view<const DynamicStateEnum> dynamicStates, const RenderPassDesc& renderPassDesc, in GraphicsPipelineStateObjectVk()
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H A D | device_vk.cpp | 1318 const array_view<const DynamicStateEnum> dynamicStates, const RenderPassDesc& renderPassDesc, in CreateGraphicsPipelineStateObject()
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H A D | render_backend_vk.cpp | 1358 const RenderPassDesc& renderPassDesc = renderCmd.renderPassDesc; in RenderCommand() local
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | pipeline_state_object_gles.h | 41 RenderPassDesc renderPassDesc; member
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H A D | pipeline_state_object_gles.cpp | 155 const array_view<const DynamicStateEnum> dynamicStates, const RenderPassDesc& renderPassDesc, in GraphicsPipelineStateObjectGLES()
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H A D | node_context_pool_manager_gles.cpp | 63 const auto& renderPassDesc = beginRenderPass.renderPassDesc; in UpdateBindImages() local 73 const auto& renderPassDesc = beginRenderPass.renderPassDesc; in HashRPD() local
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H A D | device_gles.cpp | 2139 const array_view<const DynamicStateEnum> dynamicStates, const RenderPassDesc& renderPassDesc, in CreateGraphicsPipelineStateObject()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_command_list.cpp | 118 … const RenderPassDesc& renderPassDesc, const array_view<const RenderPassSubpassDesc> subpassDescs) in ValidateRenderPassAttachment() 844 … const RenderPassDesc& renderPassDesc, const array_view<const RenderPassSubpassDesc> subpassDescs) in BeginRenderPass() 929 …const RenderPassDesc& renderPassDesc, const uint32_t subpassStartIdx, const RenderPassSubpassDesc&… in BeginRenderPass() 1907 void RenderCommandList::ValidateRenderPass(const RenderPassDesc& renderPassDesc) in ValidateRenderPass()
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H A D | node_context_pso_manager.cpp | 403 …const RenderPassDesc& renderPassDesc, const array_view<const RenderPassSubpassDesc> renderPassSubp… in GetGraphicsPso()
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H A D | render_command_list.h | 242 RenderPassDesc renderPassDesc; member
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_material_deferred_shading.cpp | 264 const auto& renderPassDesc = renderPass_.renderPassDesc; in UpdateSet01() local
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/ |
H A D | render_node_scene_util.cpp | 108 RenderPassDesc& renderPassDesc = renderPass.renderPassDesc; in UpdateCustomCameraTargets() local
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/ |
H A D | pipeline_state_desc.h | 1083 RenderPassDesc renderPassDesc; member 1093 RenderPassDescWithHandleReference renderPassDesc; member
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/ |
H A D | render_graph.cpp | 981 …const RenderPassDesc& renderPassDesc, const RenderPassAttachmentResourceStates& subpassResourceSta… in BeginRenderPassUpdateSubpassImageStates()
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