/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_copy_helper.h | 34 RENDER_NS::RenderHandle sampler; // if not given linear clamp is used in CORE3D_BEGIN_NAMESPACE() member 48 RENDER_NS::RenderHandle sampler; in CORE3D_BEGIN_NAMESPACE() member
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_copy.h | 41 RenderHandle sampler; // if not given linear clamp is used member 56 RenderHandle sampler; member
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H A D | render_node_mip_chain_post_process.cpp | 519 [](const RenderNodeResource& sampler) { in ParseRenderNodeInputs()
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H A D | render_blur.cpp | 321 RenderHandle sampler; member
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/ohos5.0/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/include/webgl/ |
H A D | webgl_sampler.h | 37 void SetSampler(GLuint sampler) in SetSampler()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | gpu_resource_util_gles.cpp | 61 void DebugSamplerNameGLES(const IDevice& device, const GpuSampler& sampler, const string_view name) in DebugSamplerNameGLES()
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H A D | device_gles.cpp | 1528 void DeviceGLES::BindSampler(uint32_t textureUnit, uint32_t sampler) in BindSampler() 1764 void DeviceGLES::DeleteSampler(uint32_t sampler) in DeleteSampler() 1916 void DeviceGLES::UnBindSampler(uint32_t sampler) in UnBindSampler()
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H A D | render_backend_gles.cpp | 81 SamplerType sampler { 0 }; member
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
H A D | gpu_resource_util.cpp | 92 void DebugSamplerName(const IDevice& device, const GpuSampler& sampler, const BASE_NS::string_view … in DebugSamplerName()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | gpu_resource_util_vk.cpp | 95 void DebugSamplerNameVk(const IDevice& device, const GpuSampler& sampler, const string_view name) in DebugSamplerNameVk()
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H A D | device_vk.cpp | 1478 GpuSamplerVk* sampler = gpuResourceMgr_.GetSampler<GpuSamplerVk>(handle); in GetSampler() local
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H A D | render_backend_vk.cpp | 2034 VkSampler sampler = VK_NULL_HANDLE; in UpdateCommandListDescriptorSets() local
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/components/ |
H A D | material_component.h | 164 CORE_NS::EntityReference sampler; member
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/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/composer/hdi_backend/src/ |
H A D | hdi_screen.cpp | 67 auto sampler = CreateVSyncSampler(); in OnVsync() local
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ |
H A D | graphics_context.cpp | 151 GpuSamplerDesc sampler { in CreateDefaultSamplers() local 166 GpuSamplerDesc sampler { in CreateDefaultSamplers() local
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/ohos5.0/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/src/ |
H A D | webgl2_rendering_context_impl.cpp | 230 WebGLSampler* sampler = WebGLObject::GetObjectInstance<WebGLSampler>(env, samplerObj); in DeleteSampler() local 248 WebGLSampler* sampler = WebGLObject::GetObjectInstance<WebGLSampler>(env, samplerObj); in IsSampler() local 262 WebGLSampler* sampler = WebGLObject::GetObjectInstance<WebGLSampler>(env, samplerObj); in BindSampler() local 283 WebGLSampler* sampler = WebGLObject::GetObjectInstance<WebGLSampler>(env, samplerObj); in SamplerParameter() local 316 WebGLSampler* sampler = WebGLObject::GetObjectInstance<WebGLSampler>(env, samplerObj); in GetSamplerParameter() local
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
H A D | gltf2_exporter.cpp | 328 auto GetSamplerIndex(const RenderHandleReference& sampler) in GetSamplerIndex() 821 … [](const unique_ptr<AnimationSampler>& sampler) { return !sampler->input || !sampler->output; }), in CleanupAnimation() 975 RenderHandleReference sampler; in GetTextureIndex() local 1391 for (auto const& sampler : animation->samplers) { in ExportAnimations() local 1951 for (auto const& sampler : data.samplers) { in ExportSamplers() local
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H A D | gltf2_loader.cpp | 837 Sampler* sampler = loadResult.data->defaultSampler.get(); in TextureSampler() local 870 auto sampler = TextureSampler(loadResult, jsonData); in ParseTexture() local 994 auto sampler = make_unique<Sampler>(); in ParseSampler() local 2421 auto sampler = make_unique<AnimationSampler>(); in PrimitiveAttributes() local 2466 size_t sampler; in PrimitiveAttributes() local
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H A D | gltf2_importer.cpp | 3036 auto const& sampler = data_->samplers[i]; in PrepareSamplerTasks() local
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