Searched defs:sceneStatus (Results 1 – 4 of 4) sorted by relevance
519 void LinearSplitPattern::UpdateDragFRCSceneInfo(const GestureEvent& info, SceneStatus sceneStatus) in UpdateDragFRCSceneInfo()
619 auto dragFRCSceneCallback = [weak = WeakClaim(this)](double velocity, SceneStatus sceneStatus) { in AddScrollEvent()862 auto dragFRCSceneCallback = [weak = WeakClaim(this)](double velocity, SceneStatus sceneStatus) { in RegisterScrollBarEventTask()1109 auto scrollbarFRcallback = [weak = WeakClaim(this)](double velocity, SceneStatus sceneStatus) { in SetScrollBarProxy()2512 …ablePattern::NotifyFRCSceneInfo(const std::string& scene, double velocity, SceneStatus sceneStatus) in NotifyFRCSceneInfo()
913 …reshPattern::UpdateDragFRCSceneInfo(const std::string& scene, float speed, SceneStatus sceneStatus) in UpdateDragFRCSceneInfo()
5140 void SwiperPattern::UpdateDragFRCSceneInfo(float speed, SceneStatus sceneStatus) in UpdateDragFRCSceneInfo()