1 /*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "RenderNodeDrawable.h"
18 #include <SkPaint.h>
19 #include <SkPaintFilterCanvas.h>
20 #include <SkPoint.h>
21 #include <SkRRect.h>
22 #include <SkRect.h>
23 #include <gui/TraceUtils.h>
24 #include "RenderNode.h"
25 #include "SkiaDisplayList.h"
26 #include "StretchMask.h"
27 #include "TransformCanvas.h"
28
29 #include <include/effects/SkImageFilters.h>
30
31 #include <optional>
32
33 namespace android {
34 namespace uirenderer {
35 namespace skiapipeline {
36
RenderNodeDrawable(RenderNode * node,SkCanvas * canvas,bool composeLayer,bool inReorderingSection)37 RenderNodeDrawable::RenderNodeDrawable(RenderNode* node, SkCanvas* canvas, bool composeLayer,
38 bool inReorderingSection)
39 : mRenderNode(node)
40 , mRecordedTransform(canvas->getTotalMatrix())
41 , mComposeLayer(composeLayer)
42 , mInReorderingSection(inReorderingSection) {}
43
~RenderNodeDrawable()44 RenderNodeDrawable::~RenderNodeDrawable() {
45 // Just here to move the destructor into the cpp file where we can access RenderNode.
46
47 // TODO: Detangle the header nightmare.
48 }
49
drawBackwardsProjectedNodes(SkCanvas * canvas,const SkiaDisplayList & displayList,int nestLevel) const50 void RenderNodeDrawable::drawBackwardsProjectedNodes(SkCanvas* canvas,
51 const SkiaDisplayList& displayList,
52 int nestLevel) const {
53 LOG_ALWAYS_FATAL_IF(0 == nestLevel && !displayList.mProjectionReceiver);
54 for (auto& child : displayList.mChildNodes) {
55 const RenderProperties& childProperties = child.getNodeProperties();
56
57 // immediate children cannot be projected on their parent
58 if (childProperties.getProjectBackwards() && nestLevel > 0) {
59 SkAutoCanvasRestore acr2(canvas, true);
60 // Apply recorded matrix, which is a total matrix saved at recording time to avoid
61 // replaying all DL commands.
62 canvas->concat(child.getRecordedMatrix());
63 child.drawContent(canvas);
64 }
65
66 // skip walking sub-nodes if current display list contains a receiver with exception of
67 // level 0, which is a known receiver
68 if (0 == nestLevel || !displayList.containsProjectionReceiver()) {
69 SkAutoCanvasRestore acr(canvas, true);
70 SkMatrix nodeMatrix;
71 mat4 hwuiMatrix(child.getRecordedMatrix());
72 const RenderNode* childNode = child.getRenderNode();
73 childNode->applyViewPropertyTransforms(hwuiMatrix);
74 hwuiMatrix.copyTo(nodeMatrix);
75 canvas->concat(nodeMatrix);
76 const SkiaDisplayList* childDisplayList = childNode->getDisplayList().asSkiaDl();
77 if (childDisplayList) {
78 drawBackwardsProjectedNodes(canvas, *childDisplayList, nestLevel + 1);
79 }
80 }
81 }
82 }
83
clipOutline(const Outline & outline,SkCanvas * canvas,const SkRect * pendingClip)84 static void clipOutline(const Outline& outline, SkCanvas* canvas, const SkRect* pendingClip) {
85 Rect possibleRect;
86 float radius;
87
88 /* To match the existing HWUI behavior we only supports rectangles or
89 * rounded rectangles; passing in a more complicated outline fails silently.
90 */
91 if (!outline.getAsRoundRect(&possibleRect, &radius)) {
92 if (pendingClip) {
93 canvas->clipRect(*pendingClip);
94 }
95 const SkPath* path = outline.getPath();
96 if (path) {
97 canvas->clipPath(*path, SkClipOp::kIntersect, true);
98 }
99 return;
100 }
101
102 SkRect rect = possibleRect.toSkRect();
103 if (radius != 0.0f) {
104 if (pendingClip && !pendingClip->contains(rect)) {
105 canvas->clipRect(*pendingClip);
106 }
107 canvas->clipRRect(SkRRect::MakeRectXY(rect, radius, radius), SkClipOp::kIntersect, true);
108 } else {
109 if (pendingClip) {
110 (void)rect.intersect(*pendingClip);
111 }
112 canvas->clipRect(rect);
113 }
114 }
115
getNodeProperties() const116 const RenderProperties& RenderNodeDrawable::getNodeProperties() const {
117 return mRenderNode->properties();
118 }
119
onDraw(SkCanvas * canvas)120 void RenderNodeDrawable::onDraw(SkCanvas* canvas) {
121 // negative and positive Z order are drawn out of order, if this render node drawable is in
122 // a reordering section
123 if ((!mInReorderingSection) || MathUtils::isZero(mRenderNode->properties().getZ())) {
124 this->forceDraw(canvas);
125 }
126 }
127
128 class MarkDraw {
129 public:
MarkDraw(SkCanvas & canvas,RenderNode & node)130 explicit MarkDraw(SkCanvas& canvas, RenderNode& node) : mCanvas(canvas), mNode(node) {
131 if (CC_UNLIKELY(Properties::skpCaptureEnabled)) {
132 mNode.markDrawStart(mCanvas);
133 }
134 }
~MarkDraw()135 ~MarkDraw() {
136 if (CC_UNLIKELY(Properties::skpCaptureEnabled)) {
137 mNode.markDrawEnd(mCanvas);
138 }
139 }
140
141 private:
142 SkCanvas& mCanvas;
143 RenderNode& mNode;
144 };
145
forceDraw(SkCanvas * canvas) const146 void RenderNodeDrawable::forceDraw(SkCanvas* canvas) const {
147 RenderNode* renderNode = mRenderNode.get();
148 MarkDraw _marker{*canvas, *renderNode};
149
150 // We only respect the nothingToDraw check when we are composing a layer. This
151 // ensures that we paint the layer even if it is not currently visible in the
152 // event that the properties change and it becomes visible.
153 if ((mProjectedDisplayList == nullptr && !renderNode->isRenderable()) ||
154 (renderNode->nothingToDraw() && mComposeLayer)) {
155 return;
156 }
157
158 SkiaDisplayList* displayList = renderNode->getDisplayList().asSkiaDl();
159
160 SkAutoCanvasRestore acr(canvas, true);
161 const RenderProperties& properties = this->getNodeProperties();
162 // pass this outline to the children that may clip backward projected nodes
163 displayList->mProjectedOutline =
164 displayList->containsProjectionReceiver() ? &properties.getOutline() : nullptr;
165 if (!properties.getProjectBackwards()) {
166 drawContent(canvas);
167 if (mProjectedDisplayList) {
168 acr.restore(); // draw projected children using parent matrix
169 LOG_ALWAYS_FATAL_IF(!mProjectedDisplayList->mProjectedOutline);
170 const bool shouldClip = mProjectedDisplayList->mProjectedOutline->getPath();
171 SkAutoCanvasRestore acr2(canvas, shouldClip);
172 canvas->setMatrix(mProjectedDisplayList->mParentMatrix);
173 if (shouldClip) {
174 canvas->clipPath(*mProjectedDisplayList->mProjectedOutline->getPath());
175 }
176 drawBackwardsProjectedNodes(canvas, *mProjectedDisplayList);
177 }
178 }
179 displayList->mProjectedOutline = nullptr;
180 }
181
layerNeedsPaint(const LayerProperties & properties,float alphaMultiplier,SkPaint * paint)182 static bool layerNeedsPaint(const LayerProperties& properties, float alphaMultiplier,
183 SkPaint* paint) {
184 if (alphaMultiplier < 1.0f || properties.alpha() < 255 ||
185 properties.xferMode() != SkBlendMode::kSrcOver || properties.getColorFilter() != nullptr ||
186 properties.getStretchEffect().requiresLayer()) {
187 paint->setAlpha(properties.alpha() * alphaMultiplier);
188 paint->setBlendMode(properties.xferMode());
189 paint->setColorFilter(sk_ref_sp(properties.getColorFilter()));
190 return true;
191 }
192 return false;
193 }
194
195 class AlphaFilterCanvas : public SkPaintFilterCanvas {
196 public:
AlphaFilterCanvas(SkCanvas * canvas,float alpha)197 AlphaFilterCanvas(SkCanvas* canvas, float alpha) : SkPaintFilterCanvas(canvas), mAlpha(alpha) {}
198
199 protected:
onFilter(SkPaint & paint) const200 bool onFilter(SkPaint& paint) const override {
201 paint.setAlpha((uint8_t)paint.getAlpha() * mAlpha);
202 return true;
203 }
204
onDrawDrawable(SkDrawable * drawable,const SkMatrix * matrix)205 void onDrawDrawable(SkDrawable* drawable, const SkMatrix* matrix) override {
206 // We unroll the drawable using "this" canvas, so that draw calls contained inside will
207 // get their alpha applied. The default SkPaintFilterCanvas::onDrawDrawable does not unroll.
208 drawable->draw(this, matrix);
209 }
210
211 private:
212 float mAlpha;
213 };
214
drawContent(SkCanvas * canvas) const215 void RenderNodeDrawable::drawContent(SkCanvas* canvas) const {
216 RenderNode* renderNode = mRenderNode.get();
217 float alphaMultiplier = 1.0f;
218 const RenderProperties& properties = renderNode->properties();
219
220 // If we are drawing the contents of layer, we don't want to apply any of
221 // the RenderNode's properties during this pass. Those will all be applied
222 // when the layer is composited.
223 if (mComposeLayer) {
224 setViewProperties(properties, canvas, &alphaMultiplier);
225 }
226 SkiaDisplayList* displayList = mRenderNode->getDisplayList().asSkiaDl();
227 displayList->mParentMatrix = canvas->getTotalMatrix();
228
229 // TODO should we let the bound of the drawable do this for us?
230 const SkRect bounds = SkRect::MakeWH(properties.getWidth(), properties.getHeight());
231 bool quickRejected = properties.getClipToBounds() && canvas->quickReject(bounds);
232 if (!quickRejected) {
233 auto clipBounds = canvas->getLocalClipBounds();
234 SkIRect srcBounds = SkIRect::MakeWH(bounds.width(), bounds.height());
235 SkIPoint offset = SkIPoint::Make(0.0f, 0.0f);
236 SkiaDisplayList* displayList = renderNode->getDisplayList().asSkiaDl();
237 const LayerProperties& layerProperties = properties.layerProperties();
238 // composing a hardware layer
239 if (renderNode->getLayerSurface() && mComposeLayer) {
240 SkASSERT(properties.effectiveLayerType() == LayerType::RenderLayer);
241 SkPaint paint;
242 layerNeedsPaint(layerProperties, alphaMultiplier, &paint);
243 sk_sp<SkImage> snapshotImage;
244 auto* imageFilter = layerProperties.getImageFilter();
245 auto recordingContext = canvas->recordingContext();
246 // On some GL vendor implementations, caching the result of
247 // getLayerSurface->makeImageSnapshot() causes a call to
248 // Fence::waitForever without a corresponding signal. This would
249 // lead to ANRs throughout the system.
250 // Instead only cache the SkImage created with the SkImageFilter
251 // for supported devices. Otherwise just create a new SkImage with
252 // the corresponding SkImageFilter each time.
253 // See b/193145089 and b/197263715
254 if (!Properties::enableRenderEffectCache) {
255 snapshotImage = renderNode->getLayerSurface()->makeImageSnapshot();
256 if (imageFilter) {
257 auto subset = SkIRect::MakeWH(srcBounds.width(), srcBounds.height());
258 snapshotImage = snapshotImage->makeWithFilter(recordingContext, imageFilter,
259 subset, clipBounds.roundOut(),
260 &srcBounds, &offset);
261 }
262 } else {
263 const auto snapshotResult = renderNode->updateSnapshotIfRequired(
264 recordingContext, layerProperties.getImageFilter(), clipBounds.roundOut());
265 snapshotImage = snapshotResult->snapshot;
266 srcBounds = snapshotResult->outSubset;
267 offset = snapshotResult->outOffset;
268 }
269
270 const auto dstBounds = SkIRect::MakeXYWH(offset.x(),
271 offset.y(),
272 srcBounds.width(),
273 srcBounds.height());
274 SkSamplingOptions sampling(SkFilterMode::kLinear);
275
276 // surfaces for layers are created on LAYER_SIZE boundaries (which are >= layer size) so
277 // we need to restrict the portion of the surface drawn to the size of the renderNode.
278 SkASSERT(renderNode->getLayerSurface()->width() >= bounds.width());
279 SkASSERT(renderNode->getLayerSurface()->height() >= bounds.height());
280
281 // If SKP recording is active save an annotation that indicates this drawImageRect
282 // could also be rendered with the commands saved at ID associated with this node.
283 if (CC_UNLIKELY(Properties::skpCaptureEnabled)) {
284 canvas->drawAnnotation(bounds, String8::format(
285 "SurfaceID|%" PRId64, renderNode->uniqueId()).c_str(), nullptr);
286 }
287
288 const StretchEffect& stretch = properties.layerProperties().getStretchEffect();
289 if (stretch.isEmpty() ||
290 Properties::getStretchEffectBehavior() == StretchEffectBehavior::UniformScale) {
291 // If we don't have any stretch effects, issue the filtered
292 // canvas draw calls to make sure we still punch a hole
293 // with the same canvas transformation + clip into the target
294 // canvas then draw the layer on top
295 if (renderNode->hasHolePunches()) {
296 canvas->save();
297 TransformCanvas transformCanvas(canvas, SkBlendMode::kDstOut);
298 displayList->draw(&transformCanvas);
299 canvas->restore();
300 }
301 canvas->drawImageRect(snapshotImage, SkRect::Make(srcBounds),
302 SkRect::Make(dstBounds), sampling, &paint,
303 SkCanvas::kStrict_SrcRectConstraint);
304 } else {
305 // If we do have stretch effects and have hole punches,
306 // then create a mask and issue the filtered draw calls to
307 // get the corresponding hole punches.
308 // Then apply the stretch to the mask and draw the mask to
309 // the destination
310 // Also if the stretchy container has an ImageFilter applied
311 // to it (i.e. blur) we need to take into account the offset
312 // that will be generated with this result. Ex blurs will "grow"
313 // the source image by the blur radius so we need to translate
314 // the shader by the same amount to render in the same location
315 SkMatrix matrix;
316 matrix.setTranslate(
317 offset.x() - srcBounds.left(),
318 offset.y() - srcBounds.top()
319 );
320 if (renderNode->hasHolePunches()) {
321 GrRecordingContext* context = canvas->recordingContext();
322 StretchMask& stretchMask = renderNode->getStretchMask();
323 stretchMask.draw(context,
324 stretch,
325 bounds,
326 displayList,
327 canvas);
328 }
329
330 sk_sp<SkShader> stretchShader =
331 stretch.getShader(bounds.width(), bounds.height(), snapshotImage, &matrix);
332 paint.setShader(stretchShader);
333 canvas->drawRect(SkRect::Make(dstBounds), paint);
334 }
335
336 if (!renderNode->getSkiaLayer()->hasRenderedSinceRepaint) {
337 renderNode->getSkiaLayer()->hasRenderedSinceRepaint = true;
338 if (CC_UNLIKELY(Properties::debugLayersUpdates)) {
339 SkPaint layerPaint;
340 layerPaint.setColor(0x7f00ff00);
341 canvas->drawRect(bounds, layerPaint);
342 } else if (CC_UNLIKELY(Properties::debugOverdraw)) {
343 // Render transparent rect to increment overdraw for repaint area.
344 // This can be "else if" because flashing green on layer updates
345 // will also increment the overdraw if it happens to be turned on.
346 SkPaint transparentPaint;
347 transparentPaint.setColor(SK_ColorTRANSPARENT);
348 canvas->drawRect(bounds, transparentPaint);
349 }
350 }
351 } else {
352 if (alphaMultiplier < 1.0f) {
353 // Non-layer draw for a view with getHasOverlappingRendering=false, will apply
354 // the alpha to the paint of each nested draw.
355 AlphaFilterCanvas alphaCanvas(canvas, alphaMultiplier);
356 displayList->draw(&alphaCanvas);
357 } else {
358 displayList->draw(canvas);
359 }
360 }
361 }
362 }
363
setViewProperties(const RenderProperties & properties,SkCanvas * canvas,float * alphaMultiplier)364 void RenderNodeDrawable::setViewProperties(const RenderProperties& properties, SkCanvas* canvas,
365 float* alphaMultiplier) {
366 if (properties.getLeft() != 0 || properties.getTop() != 0) {
367 canvas->translate(properties.getLeft(), properties.getTop());
368 }
369 if (properties.getStaticMatrix()) {
370 canvas->concat(*properties.getStaticMatrix());
371 } else if (properties.getAnimationMatrix()) {
372 canvas->concat(*properties.getAnimationMatrix());
373 }
374 if (properties.hasTransformMatrix()) {
375 if (properties.isTransformTranslateOnly()) {
376 canvas->translate(properties.getTranslationX(), properties.getTranslationY());
377 } else {
378 canvas->concat(*properties.getTransformMatrix());
379 }
380 }
381 if (Properties::getStretchEffectBehavior() == StretchEffectBehavior::UniformScale) {
382 const StretchEffect& stretch = properties.layerProperties().getStretchEffect();
383 if (!stretch.isEmpty()) {
384 canvas->concat(
385 stretch.makeLinearStretch(properties.getWidth(), properties.getHeight()));
386 }
387 }
388 const bool isLayer = properties.effectiveLayerType() != LayerType::None;
389 int clipFlags = properties.getClippingFlags();
390 if (properties.getAlpha() < 1) {
391 if (isLayer) {
392 clipFlags &= ~CLIP_TO_BOUNDS; // bounds clipping done by layer
393 }
394 if (CC_LIKELY(isLayer || !properties.getHasOverlappingRendering())) {
395 *alphaMultiplier = properties.getAlpha();
396 } else {
397 // savelayer needed to create an offscreen buffer
398 Rect layerBounds(0, 0, properties.getWidth(), properties.getHeight());
399 if (clipFlags) {
400 properties.getClippingRectForFlags(clipFlags, &layerBounds);
401 clipFlags = 0; // all clipping done by savelayer
402 }
403 SkRect bounds = SkRect::MakeLTRB(layerBounds.left, layerBounds.top, layerBounds.right,
404 layerBounds.bottom);
405 canvas->saveLayerAlpha(&bounds, (int)(properties.getAlpha() * 255));
406 }
407
408 if (CC_UNLIKELY(ATRACE_ENABLED() && properties.promotedToLayer())) {
409 // pretend alpha always causes savelayer to warn about
410 // performance problem affecting old versions
411 ATRACE_FORMAT("alpha caused saveLayer %dx%d", properties.getWidth(),
412 properties.getHeight());
413 }
414 }
415
416 const SkRect* pendingClip = nullptr;
417 SkRect clipRect;
418
419 if (clipFlags) {
420 Rect tmpRect;
421 properties.getClippingRectForFlags(clipFlags, &tmpRect);
422 clipRect = tmpRect.toSkRect();
423 pendingClip = &clipRect;
424 }
425
426 if (properties.getRevealClip().willClip()) {
427 canvas->clipPath(*properties.getRevealClip().getPath(), SkClipOp::kIntersect, true);
428 } else if (properties.getOutline().willClip()) {
429 clipOutline(properties.getOutline(), canvas, pendingClip);
430 pendingClip = nullptr;
431 }
432
433 if (pendingClip) {
434 canvas->clipRect(*pendingClip);
435 }
436 }
437
438 } // namespace skiapipeline
439 } // namespace uirenderer
440 } // namespace android
441