Searched defs:skins (Results 1 – 4 of 4) sorted by relevance
60 BASE_NS::vector<BASE_NS::unique_ptr<GLTF2::Skin>> skins; in CORE3D_BEGIN_NAMESPACE() member
2000 …auto skins = array_view(data.skins.data(), Math::min(gltfResourceData.skins.size(), data.skins.siz… in AddSkinJointsComponents() local
75 BASE_NS::vector<CORE_NS::EntityReference> skins; member
137 BASE_NS::vector<CORE_NS::EntityReference> skins; member