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Searched defs:specialization (Results 1 – 6 of 6) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_fullscreen_generic.cpp188 const ShaderSpecializationConstantDataView specialization { in GetPsoHandle() local
H A Drender_node_compute_generic.cpp205 const ShaderSpecializationConstantDataView specialization { in GetPsoHandle() local
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_env.cpp391 const ShaderSpecializationConstantDataView specialization { sscv.constants, flags }; in GetPso() local
H A Drender_node_default_material_deferred_shading.cpp381 …const ShaderSpecializationConstantDataView specialization { allShaderData_.defaultSpecilizationCon… in GetPsoHandle() local
H A Drender_node_default_shadow_render_slot.cpp457const ShaderSpecializationConstantDataView& specialization, const RenderSubmeshFlags submeshFlags) in CreateNewPso()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Dnode_context_pso_manager.cpp35 uint64_t BASE_NS::hash(const RENDER_NS::ShaderSpecializationConstantDataView& specialization) in hash()