Home
last modified time | relevance | path

Searched defs:specializationFlags (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_blur.cpp127 const uint32_t specializationFlags[] = { blurInfo_.scaleType }; in Execute() local
134 const uint32_t specializationFlags[] = { blurInfo_.blurType }; in Execute() local
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_shadows_blur.cpp174 const uint32_t specializationFlags[] = { CORE_BLUR_TYPE_RG }; in ProcessSingleShadow() local
H A Drender_node_default_material_deferred_shading.cpp362 uint32_t specializationFlags[maxFlagCount]; in GetPsoHandle() local
H A Drender_node_default_shadow_render_slot.cpp524 uint32_t specializationFlags[maxSpecializationFlagCount]; in GetSubmeshPso() local