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Searched defs:submeshIndex (Results 1 – 7 of 7) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dmesh_builder.cpp1099 void MeshBuilder::SetVertexData(size_t submeshIndex, const DataBuffer& positions, const DataBuffer&… in SetVertexData()
1193 void MeshBuilder::SetIndexData(size_t submeshIndex, const DataBuffer& indices) in SetIndexData()
1232size_t submeshIndex, const DataBuffer& jointData, const DataBuffer& weightData, const DataBuffer& … in SetJointData()
1278 void MeshBuilder::SetMorphTargetData(size_t submeshIndex, const DataBuffer& basePositions, in SetMorphTargetData()
1362 void MeshBuilder::SetAABB(size_t submeshIndex, const Math::Vec3& min, const Math::Vec3& max) in SetAABB()
1369 void MeshBuilder::CalculateAABB(size_t submeshIndex, const DataBuffer& positions) in CalculateAABB()
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_holder.cpp1731 CORE_NS::Entity SceneHolder::GetMaterial(CORE_NS::Entity meshEntity, int64_t submeshIndex) in GetMaterial()
1746 BASE_NS::string_view SceneHolder::GetMaterialName(CORE_NS::Entity meshEntity, int64_t submeshIndex) in GetMaterialName()
1779 …neHolder::SetMaterial(CORE_NS::Entity targetEntity, CORE_NS::Entity material, int64_t submeshIndex) in SetMaterial()
2281 void SceneHolder::SetSubmeshRenderSortOrder(CORE_NS::Entity targetEntity, int64_t submeshIndex, uin… in SetSubmeshRenderSortOrder()
2299 void SceneHolder::SetSubmeshAABBMin(CORE_NS::Entity targetEntity, int64_t submeshIndex, const BASE_… in SetSubmeshAABBMin()
2318 void SceneHolder::RemoveSubmesh(CORE_NS::Entity targetEntity, int64_t submeshIndex) in RemoveSubmesh()
2345 void SceneHolder::SetSubmeshAABBMax(CORE_NS::Entity targetEntity, int64_t submeshIndex, const BASE_… in SetSubmeshAABBMax()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_depth_render_slot.cpp183 const uint32_t submeshIndex = ssp.submeshIndex; in RenderSubmeshes() local
H A Drender_node_default_shadow_render_slot.cpp324 const uint32_t submeshIndex = sortedSlotSubmeshes_[idx].submeshIndex; in RenderSubmeshes() local
H A Drender_node_default_material_render_slot.cpp313 const uint32_t submeshIndex = ssp.submeshIndex; in RenderSubmeshes() local
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/
H A Drender_node_scene_util.cpp282 const uint32_t submeshIndex = slotSubmeshIndices[idx]; in GetRenderSlotSubmeshes() local
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/datastore/
H A Drender_data_store_default_material.cpp516 const uint32_t submeshIndex = static_cast<uint32_t>(submeshes_.size()); in AddSubmesh() local