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Searched defs:tan (Results 1 – 6 of 6) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/shaders/common/
H A Dmorph_target_structs.h35 vec4 tan; member
/ohos5.0/docs/en/application-dev/reference/apis-arkts/
H A Djs-apis-arkts-decimal.md733 ### tan subsection
3443 ### tan subsection
/ohos5.0/docs/zh-cn/application-dev/reference/apis-arkts/
H A Djs-apis-arkts-decimal.md735 ### tan subsection
3445 ### tan subsection
/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/property/
H A Drs_properties_def.h262 float tan = std::sqrt(static_cast<float>(1 - pow(cos, 2))) / cos; in CalculateLightRadius() local
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dmesh_builder.cpp1976 auto tan = *reinterpret_cast<const Math::Vec3*>( in GatherDeltasPNT() local
2021 Math::Vec3 tan; in GatherDeltasPNT() local
H A Dmesh_util.cpp372 vector<Math::Vec3> tan(positions.size(), { 0, 0, 0 }); in CalculateTangentImpl() local