Searched defs:texCoord (Results 1 – 1 of 1) sorted by relevance
72 …const vec2 texCoord = vec2(atan(worldView.z, worldView.x) + CORE3D_DEFAULT_ENV_PI, acos(worldView.… in InplaceEnvironmentBlock() local77 const vec2 texCoord = (uv + vec2(1.0)) * 0.5; in InplaceEnvironmentBlock() local