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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/
H A D3d_dm_shadowing_common.h65 const vec2 textureSize = atlasSizeInvSize.xy; in CalcPcfShadow() local
137 const vec2 textureSize = vec2(textureSize(shadow, 0).xy); in CalcPcfShadowMed() local