Searched defs:uiExtNodeAngle (Results 1 – 1 of 1) sorted by relevance
5868 bool OverlayManager::HandleUIExtNodeAngle(int32_t uiExtNodeAngle, RefPtr<FrameNode> uiExtNode) in HandleUIExtNodeAngle()5918 auto uiExtNodeAngle = want.GetIntParam(WANT_PARAM_UIEXTNODE_ANGLE_KEY, 0); in HandleUIExtNodeTransform() local5920 auto uiExtNodeAngle = 0; in HandleUIExtNodeTransform() local5930 bool OverlayManager::UIExtNodeAngleValid(int32_t uiExtNodeAngle) in UIExtNodeAngleValid()