Searched defs:uniformName (Results 1 – 6 of 6) sorted by relevance
291 public void setColorUniform(@NonNull String uniformName, @ColorInt int color) { in setColorUniform()304 public void setColorUniform(@NonNull String uniformName, @ColorLong long color) { in setColorUniform()318 public void setColorUniform(@NonNull String uniformName, @NonNull Color color) { in setColorUniform()333 public void setFloatUniform(@NonNull String uniformName, float value) { in setFloatUniform()382 public void setFloatUniform(@NonNull String uniformName, @NonNull float[] values) { in setFloatUniform()416 public void setIntUniform(@NonNull String uniformName, int value) { in setIntUniform()427 public void setIntUniform(@NonNull String uniformName, int value1, int value2) { in setIntUniform()451 public void setIntUniform(@NonNull String uniformName, int value1, int value2, in setIntUniform()464 public void setIntUniform(@NonNull String uniformName, @NonNull int[] values) { in setIntUniform()544 long shaderBuilder, String uniformName, float[] uniforms, boolean isColor); in nativeUpdateUniforms()[all …]
138 public void setColorUniform(@NonNull String uniformName, @ColorInt int color) { in setColorUniform()152 public void setColorUniform(@NonNull String uniformName, @ColorLong long color) { in setColorUniform()167 public void setColorUniform(@NonNull String uniformName, @NonNull Color color) { in setColorUniform()184 public void setFloatUniform(@NonNull String uniformName, float value) { in setFloatUniform()212 public void setFloatUniform( in setFloatUniform()228 public void setFloatUniform( in setFloatUniform()255 private void setUniform(String uniformName, float[] values, boolean isColor) { in setUniform()274 public void setIntUniform(@NonNull String uniformName, int value) { in setIntUniform()316 public void setIntUniform( in setIntUniform()330 public void setIntUniform(@NonNull String uniformName, @NonNull int[] values) { in setIntUniform()[all …]
104 const char* uniformName, const float values[], int count, in nativeUpdateFloatUniforms()129 static void updateFloatUniforms(JNIEnv* env, jobject, jlong meshWrapper, jstring uniformName, in updateFloatUniforms()150 const char* uniformName, const int values[], int count) { in nativeUpdateIntUniforms()163 static void updateIntUniforms(JNIEnv* env, jobject, jlong meshWrapper, jstring uniformName, in updateIntUniforms()172 static void updateIntArrayUniforms(JNIEnv* env, jobject, jlong meshWrapper, jstring uniformName, in updateIntArrayUniforms()
324 const char* uniformName, const float values[], int count, in UpdateFloatUniforms()367 static void UpdateIntUniforms(JNIEnv* env, SkRuntimeShaderBuilder* builder, const char* uniformName, in UpdateIntUniforms()
317 public void setUniformValue(String uniformName, int value) { in setUniformValue()324 public void setUniformValue(String uniformName, float value) { in setUniformValue()331 public void setUniformValue(String uniformName, int[] values) { in setUniformValue()360 public void setUniformValue(String uniformName, float[] values) { in setUniformValue()
AndroidManifest.xml META-INF/ META-INF/MANIFEST.MF NOTICES/ NOTICES/libcore ...