Searched defs:visibleRatio (Results 1 – 4 of 4) sorted by relevance
33 double visibleRatio = 1.0; member
594 …auto visibleRatio = visibleRect.Width() * visibleRect.Height() / (globalRect.Width() * globalRect.… in TriggerVisibleChangeEvent() local
97 double visibleRatio = 1.0; member
2664 void WebDelegate::SurfaceOcclusionCallback(float visibleRatio) in SurfaceOcclusionCallback()2755 [weak = WeakClaim(this)](float visibleRatio) { in RegisterSurfaceOcclusionChangeFun()