1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #if !defined(API_3D_ECS_COMPONENTS_NAME_COMPONENT_H) || defined(IMPLEMENT_MANAGER) 17 #define API_3D_ECS_COMPONENTS_NAME_COMPONENT_H 18 19 #if !defined(IMPLEMENT_MANAGER) 20 #include <3d/namespace.h> 21 #include <base/containers/string.h> 22 #include <core/ecs/component_struct_macros.h> 23 #include <core/ecs/intf_component_manager.h> 24 25 CORE3D_BEGIN_NAMESPACE() 26 #endif 27 /** Name component is used for giving a name for an entity. 28 */ 29 BEGIN_COMPONENT(INameComponentManager, NameComponent) 30 31 DEFINE_PROPERTY(BASE_NS::string, name, "Name", 0, ) 32 33 END_COMPONENT(INameComponentManager, NameComponent, "6b432233-bac4-43ff-8c15-983f467052a6") 34 #if !defined(IMPLEMENT_MANAGER) 35 CORE3D_END_NAMESPACE() 36 #endif 37 #endif 38