1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #if !defined(API_3D_ECS_COMPONENTS_NAME_COMPONENT_H) || defined(IMPLEMENT_MANAGER)
17 #define API_3D_ECS_COMPONENTS_NAME_COMPONENT_H
18 
19 #if !defined(IMPLEMENT_MANAGER)
20 #include <3d/namespace.h>
21 #include <base/containers/string.h>
22 #include <core/ecs/component_struct_macros.h>
23 #include <core/ecs/intf_component_manager.h>
24 
25 CORE3D_BEGIN_NAMESPACE()
26 #endif
27 /** Name component is used for giving a name for an entity.
28  */
29 BEGIN_COMPONENT(INameComponentManager, NameComponent)
30 
31     DEFINE_PROPERTY(BASE_NS::string, name, "Name", 0, )
32 
33 END_COMPONENT(INameComponentManager, NameComponent, "6b432233-bac4-43ff-8c15-983f467052a6")
34 #if !defined(IMPLEMENT_MANAGER)
35 CORE3D_END_NAMESPACE()
36 #endif
37 #endif
38