1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 #ifndef I_APP_THR_EXECUTOR_H 16 #define I_APP_THR_EXECUTOR_H 17 18 #include <string> 19 20 class IAppThrExecutor { 21 public: 22 23 struct AppEvtData { 24 uint64_t time{0}; 25 std::string domain{""}; 26 std::string eventName{""}; 27 std::string bundleName{""}; 28 std::string abilityName{""}; 29 std::string processName{""}; 30 std::string pageUrl{""}; 31 std::string sceneId{""}; 32 std::string sourceType{""}; 33 uint64_t inputTime{0}; 34 uint64_t animationStartTime{0}; 35 uint64_t renderTime{0}; 36 uint64_t responseLatency{0}; 37 std::string moduleName{""}; 38 int32_t versionCode{0}; 39 std::string versionName{""}; 40 int32_t startType{0}; 41 uint64_t startupTime{0}; 42 int32_t startupAbilityType{0}; 43 int32_t startupExtensionType{0}; 44 int32_t callerUid{0}; 45 std::string callerProcessName{""}; 46 std::string callerBundleName{""}; 47 int32_t appPid{0}; 48 int32_t appUid{0}; 49 std::string windowName{""}; 50 uint64_t animationStartLatency{0}; 51 uint64_t animationEndLatency{0}; 52 uint64_t e2eLatency{0}; 53 int32_t bundleType{0}; 54 uint64_t exitTime{0}; 55 int32_t exitResult{0}; 56 int32_t exitPid{0}; 57 std::string note{""}; 58 }; 59 60 class IProcessAppEvtTask { 61 public: 62 virtual void ExecuteProcessAppEvtTaskInMainThr(const AppEvtData& data) = 0; 63 64 virtual ~IProcessAppEvtTask() = default; 65 }; 66 67 virtual void ExecuteHandleEvtInMainThr(IProcessAppEvtTask* task, const AppEvtData& data) = 0; 68 69 virtual ~IAppThrExecutor() = default; 70 }; 71 #endif