1 /*
2 * Copyright (c) 2021 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #include "core/components/common/properties/shadow.h"
17
18 #include "core/animation/evaluator.h"
19 #include "core/components/common/properties/shadow_config.h"
20
21 namespace OHOS::Ace {
22
Blend(const Shadow & to,const Shadow & from,float progress)23 Shadow Shadow::Blend(const Shadow& to, const Shadow& from, float progress)
24 {
25 auto offset = from.offset_ + (to.offset_ - from.offset_) * progress;
26 auto blurRadius = from.blurRadius_ + (to.blurRadius_ - from.blurRadius_) * progress;
27 auto spreadRadius = from.spreadRadius_ + (to.spreadRadius_ - from.spreadRadius_) * progress;
28 LinearEvaluator<Color> evaluator;
29 auto color = evaluator.Evaluate(from.color_, to.color_, progress);
30 return Shadow(blurRadius, spreadRadius, offset, color);
31 }
32
CreateShadow(ShadowStyle style)33 Shadow Shadow::CreateShadow(ShadowStyle style)
34 {
35 auto colorMode = SystemProperties::GetColorMode();
36 if (colorMode == ColorMode::DARK) {
37 switch (style) {
38 case ShadowStyle::OuterDefaultXS:
39 return ShadowConfig::DefaultShadowXSDark;
40 case ShadowStyle::OuterDefaultSM:
41 return ShadowConfig::DefaultShadowSDark;
42 case ShadowStyle::OuterDefaultMD:
43 return ShadowConfig::DefaultShadowMDark;
44 case ShadowStyle::OuterDefaultLG:
45 return ShadowConfig::DefaultShadowLDark;
46 case ShadowStyle::OuterFloatingSM:
47 return ShadowConfig::FloatingShadowSDark;
48 case ShadowStyle::OuterFloatingMD:
49 return ShadowConfig::FloatingShadowMDark;
50 default:
51 return ShadowConfig::NoneShadow;
52 }
53 }
54 switch (style) {
55 case ShadowStyle::OuterDefaultXS:
56 return ShadowConfig::DefaultShadowXS;
57 case ShadowStyle::OuterDefaultSM:
58 return ShadowConfig::DefaultShadowS;
59 case ShadowStyle::OuterDefaultMD:
60 return ShadowConfig::DefaultShadowM;
61 case ShadowStyle::OuterDefaultLG:
62 return ShadowConfig::DefaultShadowL;
63 case ShadowStyle::OuterFloatingSM:
64 return ShadowConfig::FloatingShadowS;
65 case ShadowStyle::OuterFloatingMD:
66 return ShadowConfig::FloatingShadowM;
67 default:
68 return ShadowConfig::NoneShadow;
69 }
70 return ShadowConfig::NoneShadow;
71 }
72 } // namespace OHOS::Ace