1 /* 2 * Copyright (c) 2021 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_ANIMATION_ANIMATOR_GROUP_H 17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_ANIMATION_ANIMATOR_GROUP_H 18 19 #include "core/animation/animator.h" 20 #include "core/animation/status_listener.h" 21 22 #include <map> 23 #include <set> 24 25 namespace OHOS::Ace { 26 27 class ACE_EXPORT AnimatorGroup : public AceType, public StatusListenable { 28 DECLARE_ACE_TYPE(AnimatorGroup, AceType); 29 public: 30 enum class AnimatorGroupStatus { 31 RUNNING, 32 STOPPED 33 }; 34 AnimatorGroup() = default; 35 ~AnimatorGroup(); 36 37 void AddAnimator(const RefPtr<Animator>& animator); 38 void RemoveAnimator(const RefPtr<Animator>& animator); 39 void Play(); 40 void Stop(); 41 private: 42 void OnAnimatorStop(const RefPtr<Animator>& animator); 43 std::map<RefPtr<Animator>, BaseId::IdType> animators_; 44 std::set<RefPtr<Animator>> runningAnimators_; 45 AnimatorGroupStatus status_ = AnimatorGroupStatus::STOPPED; 46 }; 47 48 } // namespace OHOS::Ace 49 50 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_ANIMATION_ANIMATOR_GROUP_H