1 /* 2 * Copyright (c) 2021 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_ANIMATION_FRICTION_MOTION_H 17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_ANIMATION_FRICTION_MOTION_H 18 19 #include "core/animation/motion.h" 20 21 namespace OHOS::Ace { 22 23 constexpr float DEFAULT_MULTIPLIER = 60.0f; 24 25 class ACE_EXPORT FrictionMotion : public Motion { 26 public: 27 FrictionMotion(double friction, double initPosition, double initVelocity); 28 ~FrictionMotion() override = default; 29 30 // Called when do a new friction motion 31 void Reset(double friction, double initPosition, double initVelocity, double threshold = DEFAULT_MULTIPLIER); 32 33 double GetCurrentPosition() override; 34 double GetCurrentVelocity() override; 35 bool IsCompleted() override; 36 37 double GetVelocityByFinalPosition(double final, double threshold = DEFAULT_MULTIPLIER) const; 38 // Get the Position and Velocity by offsetTime(Unit:second). 39 double GetPosition(float offsetTime) const; 40 double GetVelocity(float offsetTime) const; 41 42 // Trigger motion in each vsync timestamp(Unit:millisecond). 43 void Move(float offsetTime) override; 44 45 double GetFinalPosition() const; 46 bool GetTimeByPosition(double position, double& time) const; 47 48 std::string GetMotionType() const override; 49 50 private: 51 bool IsValid(double friction) const; 52 53 double friction_ { 1.0 }; 54 double initVelocity_ { 0.0 }; 55 double signum_ { 0.0 }; // Rules: V < 0 [-1], V = 0 [0], V > 0 [1]. 56 double currentTime_ { 0.0 }; 57 double valueThreshold_ { 0.0 }; 58 double velocityThreshold_ { 0.0 }; 59 double finalTime_ { 0.0 }; 60 double finalPosition_ { 0.0 }; 61 double initPosition_ { 0.0 }; 62 }; 63 64 } // namespace OHOS::Ace 65 66 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_ANIMATION_FRICTION_MOTION_H 67