1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_MANAGER_FULL_SCREEN_FULL_SCREEN_MANAGER_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_MANAGER_FULL_SCREEN_FULL_SCREEN_MANAGER_H
18 
19 #include <unordered_map>
20 
21 #include "base/memory/ace_type.h"
22 #include "base/memory/referenced.h"
23 #include "base/utils/noncopyable.h"
24 #include "core/components_ng/base/frame_node.h"
25 #include "core/components_ng/base/geometry_node.h"
26 
27 namespace OHOS::Ace::NG {
28 
29 // FullScreenManager is the base class to display full screen.
30 class ACE_EXPORT FullScreenManager : public virtual AceType {
31     DECLARE_ACE_TYPE(FullScreenManager, AceType);
32 
33 public:
FullScreenManager(const RefPtr<FrameNode> & rootNode)34     explicit FullScreenManager(const RefPtr<FrameNode>& rootNode) : rootNodeWeak_(rootNode) {}
35     ~FullScreenManager() override = default;
36 
37     void RequestFullScreen(const RefPtr<FrameNode>& frameNode);
38     void ExitFullScreen(const RefPtr<FrameNode>& frameNode);
39     bool OnBackPressed();
40 
41 private:
42     WeakPtr<FrameNode> rootNodeWeak_;
43     std::unordered_map<int32_t, std::pair<WeakPtr<UINode>, int32_t>> originalParent_;
44     std::unordered_map<int32_t, RefPtr<GeometryNode>> originGeometryNode_;
45 
46     ACE_DISALLOW_COPY_AND_MOVE(FullScreenManager);
47 };
48 } // namespace OHOS::Ace::NG
49 
50 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_MANAGER_FULL_SCREEN_FULL_SCREEN_MANAGER_H
51