1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_BUBBLE_BUBBLE_VIEW_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_BUBBLE_BUBBLE_VIEW_H
18 
19 #include <string>
20 
21 #include "base/geometry/dimension.h"
22 #include "base/memory/referenced.h"
23 #include "base/utils/device_config.h"
24 #include "base/utils/macros.h"
25 #include "core/components/common/properties/color.h"
26 #include "core/components/common/properties/popup_param.h"
27 #include "core/components_ng/base/frame_node.h"
28 #include "core/components_ng/pattern/text/text_layout_property.h"
29 #include "core/components_ng/pattern/text/text_styles.h"
30 #include "core/pipeline_ng/ui_task_scheduler.h"
31 
32 namespace OHOS::Ace::NG {
33 
34 class ACE_EXPORT BubbleView {
35 public:
36     static RefPtr<FrameNode> CreateBubbleNode(
37         const std::string& tag, int32_t targetId, const RefPtr<PopupParam>& param);
38     static RefPtr<FrameNode> CreateCustomBubbleNode(const std::string& targetTag, int32_t targetId,
39         const RefPtr<UINode>& customNode, const RefPtr<PopupParam>& param);
40     static RefPtr<FrameNode> CreateMessage(const std::string& message, bool isUseCustom);
41     static RefPtr<FrameNode> CreateCombinedChild(
42         const RefPtr<PopupParam>& param, int32_t popupId, int32_t targetId, const RefPtr<FrameNode>& bobbleNode);
43     static RefPtr<FrameNode> CreateButtons(const RefPtr<PopupParam>& param, int32_t popupId, int32_t targetId);
44     static RefPtr<FrameNode> CreateButton(
45         ButtonProperties& buttonParam, int32_t popupId, int32_t targetId, const RefPtr<PopupParam>& param);
46     static void UpdatePopupParam(int32_t popupId, const RefPtr<PopupParam>& param, const RefPtr<FrameNode>& targetNode);
47     static void UpdateCustomPopupParam(int32_t popupId, const RefPtr<PopupParam>& param);
48     static void UpdateCommonParam(int32_t popupId, const RefPtr<PopupParam>& param, bool custom = true);
49     static void GetPopupMaxWidthAndHeight(const RefPtr<PopupParam>& param, float& popupMaxWidth, float& popupMaxHeight);
50     static void UpdateBubbleContent(int32_t popupId, const RefPtr<PopupParam>& param);
51     static void UpdateBubbleButtons(std::list<RefPtr<UINode>>& buttons, const RefPtr<PopupParam>& param);
52 };
53 } // namespace OHOS::Ace::NG
54 
55 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_BUBBLE_BUBBLE_VIEW_H
56