1 /*
2  * Copyright (c) 2023-2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_CUSTOM_PAINT_CANVAS_MODEL_NG_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_CUSTOM_PAINT_CANVAS_MODEL_NG_H
18 
19 #include "core/components_ng/pattern/canvas/canvas_model.h"
20 
21 namespace OHOS::Ace::NG {
22 class ACE_EXPORT CanvasModelNG : public OHOS::Ace::CanvasModel {
23 public:
24     RefPtr<AceType> Create() override;
25     RefPtr<AceType> GetTaskPool(RefPtr<AceType>& pattern) override;
26     void SetOnReady(std::function<void()>&& onReady) override;
27     void EnableAnalyzer(bool enable) override;
28     void SetImageAIOptions(void* options) override;
29     void DetachRenderContext() override;
30     static void SetOnReady(FrameNode* frameNode, std::function<void()>&& onReady);
31     static RefPtr<AceType> GetCanvasPattern(FrameNode* frameNode);
32     static RefPtr<FrameNode> CreateFrameNode(int32_t nodeId);
33 };
34 } // namespace OHOS::Ace::NG
35 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_CUSTOM_PAINT_CANVAS_MODEL_NG_H
36