1 /* 2 * Copyright (c) 2023-2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_CUSTOM_PAINT_CANVAS_MODEL_NG_H 17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_CUSTOM_PAINT_CANVAS_MODEL_NG_H 18 19 #include "core/components_ng/pattern/canvas/canvas_model.h" 20 21 namespace OHOS::Ace::NG { 22 class ACE_EXPORT CanvasModelNG : public OHOS::Ace::CanvasModel { 23 public: 24 RefPtr<AceType> Create() override; 25 RefPtr<AceType> GetTaskPool(RefPtr<AceType>& pattern) override; 26 void SetOnReady(std::function<void()>&& onReady) override; 27 void EnableAnalyzer(bool enable) override; 28 void SetImageAIOptions(void* options) override; 29 void DetachRenderContext() override; 30 static void SetOnReady(FrameNode* frameNode, std::function<void()>&& onReady); 31 static RefPtr<AceType> GetCanvasPattern(FrameNode* frameNode); 32 static RefPtr<FrameNode> CreateFrameNode(int32_t nodeId); 33 }; 34 } // namespace OHOS::Ace::NG 35 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_CUSTOM_PAINT_CANVAS_MODEL_NG_H 36