1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_NODE_CONTAINER_EVENT_HUB_H 17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_NODE_CONTAINER_EVENT_HUB_H 18 19 #include <utility> 20 #include "core/components_ng/event/event_hub.h" 21 22 namespace OHOS::Ace::NG { 23 24 class NodeContainerEventHub : public EventHub { DECLARE_ACE_TYPE(NodeContainerEventHub,EventHub)25 DECLARE_ACE_TYPE(NodeContainerEventHub, EventHub) 26 public: 27 void SetControllerAboutToAppear(std::function<void()>&& onAppearCallback) 28 { 29 onAppearCallback_ = std::move(onAppearCallback); 30 } 31 SetControllerAboutToDisappear(std::function<void ()> && onDisAppearCallback)32 void SetControllerAboutToDisappear(std::function<void()>&& onDisAppearCallback) 33 { 34 onDisAppearCallback_ = std::move(onDisAppearCallback); 35 } 36 37 void FireOnAppear() override; 38 39 void FireOnDisappear() override; 40 41 private: 42 std::function<void()> onAppearCallback_; 43 std::function<void()> onDisAppearCallback_; 44 }; 45 46 } // namespace OHOS::Ace::NG 47 48 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_NODE_CONTAINER_EVENT_HUB_H 49