1 /*
2  * Copyright (c) 2022-2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_SWITCH_SWITCH_PATTERN_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_SWITCH_SWITCH_PATTERN_H
18 
19 #include "base/geometry/axis.h"
20 #include "base/geometry/size.h"
21 #include "base/memory/referenced.h"
22 #include "core/components/checkable/checkable_theme.h"
23 #include "core/components_ng/base/frame_node.h"
24 #include "core/components_ng/event/event_hub.h"
25 #include "core/components_ng/pattern/pattern.h"
26 #include "core/components_ng/pattern/toggle/switch_accessibility_property.h"
27 #include "core/components_ng/pattern/toggle/switch_event_hub.h"
28 #include "core/components_ng/pattern/toggle/switch_layout_algorithm.h"
29 #include "core/components_ng/pattern/toggle/switch_paint_method.h"
30 #include "core/components_ng/pattern/toggle/switch_paint_property.h"
31 #include "core/components_ng/pattern/toggle/toggle_model_ng.h"
32 
33 namespace OHOS::Ace::NG {
34 
35 class SwitchPattern : public Pattern {
36     DECLARE_ACE_TYPE(SwitchPattern, Pattern);
37 
38 public:
39     SwitchPattern() = default;
40 
41     ~SwitchPattern() override = default;
42 
IsAtomicNode()43     bool IsAtomicNode() const override
44     {
45         return false;
46     }
47 
CreateEventHub()48     RefPtr<EventHub> CreateEventHub() override
49     {
50         return MakeRefPtr<SwitchEventHub>();
51     }
52 
CreateLayoutAlgorithm()53     RefPtr<LayoutAlgorithm> CreateLayoutAlgorithm() override
54     {
55         return MakeRefPtr<SwitchLayoutAlgorithm>();
56     }
57 
CreatePaintProperty()58     RefPtr<PaintProperty> CreatePaintProperty() override
59     {
60         return MakeRefPtr<SwitchPaintProperty>();
61     }
62 
CreateNodePaintMethod()63     RefPtr<NodePaintMethod> CreateNodePaintMethod() override
64     {
65         auto host = GetHost();
66         CHECK_NULL_RETURN(host, nullptr);
67         if (!paintMethod_) {
68             paintMethod_ = MakeRefPtr<SwitchPaintMethod>();
69         }
70         paintMethod_->SetUseContentModifier(UseContentModifier());
71         paintMethod_->SetDirection(direction_);
72         paintMethod_->SetIsSelect(isOn_.value_or(false));
73         paintMethod_->SetEnabled(enabled_);
74         paintMethod_->SetDragOffsetX(dragOffsetX_);
75         paintMethod_->SetTouchHoverAnimationType(touchHoverType_);
76         paintMethod_->SetIsDragEvent(isDragEvent_);
77         paintMethod_->SetShowHoverEffect(showHoverEffect_);
78         paintMethod_->SetUseContentModifier(UseContentModifier());
79         return paintMethod_;
80     }
81 
CreateAccessibilityProperty()82     RefPtr<AccessibilityProperty> CreateAccessibilityProperty() override
83     {
84         return MakeRefPtr<SwitchAccessibilityProperty>();
85     }
86 
GetFocusPattern()87     FocusPattern GetFocusPattern() const override
88     {
89         FocusPaintParam focusPaintParams;
90 
91         auto pipelineContext = PipelineBase::GetCurrentContext();
92         CHECK_NULL_RETURN(pipelineContext, FocusPattern());
93         auto switchTheme = pipelineContext->GetTheme<SwitchTheme>();
94         CHECK_NULL_RETURN(switchTheme, FocusPattern());
95         auto focusPaintcolor = switchTheme->GetActiveColor();
96         focusPaintParams.SetPaintColor(focusPaintcolor);
97         focusPaintParams.SetFocusPadding(Dimension(2.0_vp));
98 
99         return { FocusType::NODE, true, FocusStyleType::CUSTOM_REGION, focusPaintParams };
100     }
101 
IsChecked()102     bool IsChecked()
103     {
104         return isOn_.value_or(false);
105     }
106 
107     void MarkIsSelected(bool isSelected);
108 
SetIsUserSetResponseRegion(bool isUserSetResponseRegion)109     void SetIsUserSetResponseRegion(bool isUserSetResponseRegion)
110     {
111         isUserSetResponseRegion_ = isUserSetResponseRegion;
112     }
113 
SetShowHoverEffect(bool showHoverEffect)114     void SetShowHoverEffect(bool showHoverEffect)
115     {
116         showHoverEffect_ = showHoverEffect;
117     }
118 
119     std::string ProvideRestoreInfo() override;
120 
121     void OnRestoreInfo(const std::string& restoreInfo) override;
122     void OnColorConfigurationUpdate() override;
SetBuilderFunc(SwitchMakeCallback && makeFunc)123     void SetBuilderFunc(SwitchMakeCallback&& makeFunc)
124     {
125         if (makeFunc == nullptr) {
126             makeFunc_ = std::nullopt;
127             contentModifierNode_ = nullptr;
128             OnModifyDone();
129             return;
130         }
131         makeFunc_ = std::move(makeFunc);
132     }
133 
GetBuilderId()134     int32_t GetBuilderId()
135     {
136         return nodeId_;
137     }
138 
UseContentModifier()139     bool UseContentModifier()
140     {
141         return contentModifierNode_ != nullptr;
142     }
143 
144     void SetSwitchIsOn(bool value);
145 
146 private:
147     void OnModifyDone() override;
148     void SetAccessibilityAction();
149     void UpdateSelectStatus(bool isSelected);
150     void OnAfterModifyDone() override;
151     bool OnDirtyLayoutWrapperSwap(const RefPtr<LayoutWrapper>& dirty, bool skipMeasure, bool skipLayout) override;
152     RefPtr<Curve> GetCurve() const;
153     int32_t GetDuration() const;
154     int32_t nodeId_ = -1;
155     void UpdateChangeEvent() const;
156     void OnChange();
157     void OnTouchDown();
158     void OnTouchUp();
159     void HandleMouseEvent(bool isHover);
160     float GetSwitchWidth() const;
161     float GetSwitchContentOffsetX() const;
162 
163     // Init pan recognizer to move items when drag update, play translate animation when drag end.
164     void InitPanEvent(const RefPtr<GestureEventHub>& gestureHub);
165     void InitClickEvent();
166     void InitTouchEvent();
167     void InitMouseEvent();
168 
169     // Init key event
170     void InitOnKeyEvent(const RefPtr<FocusHub>& focusHub);
171     void GetInnerFocusPaintRect(RoundRect& paintRect);
172 
173     void HandleDragStart();
174     void HandleDragUpdate(const GestureEvent& info);
175     void HandleDragEnd();
176 
177     bool IsOutOfBoundary(double mainOffset) const;
178     void OnClick();
179     void AddHotZoneRect();
180     void RemoveLastHotZoneRect() const;
181     void UpdateSwitchPaintProperty();
182     void UpdateSwitchLayoutProperty();
183     void FireBuilder();
184 
185     RefPtr<FrameNode> BuildContentModifierNode();
186     std::optional<SwitchMakeCallback> makeFunc_;
187     RefPtr<FrameNode> contentModifierNode_;
188 
189     RefPtr<PanEvent> panEvent_;
190 
191     RefPtr<ClickEvent> clickListener_;
192     std::optional<bool> isOn_;
193     float currentOffset_ = 0.0f;
194     float dragOffsetX_ = 0.0f;
195 
196     RefPtr<TouchEventImpl> touchListener_;
197     RefPtr<InputEvent> mouseEvent_;
198     bool isTouch_ = false;
199     bool isHover_ = false;
200     bool isUserSetResponseRegion_ = false;
201     bool showHoverEffect_ = true;
202     bool enabled_ = true;
203 
204     float width_ = 0.0f;
205     float height_ = 0.0f;
206     Dimension hotZoneHorizontalPadding_;
207     Dimension hotZoneVerticalPadding_;
208     OffsetF offset_;
209     SizeF size_;
210     OffsetF hotZoneOffset_;
211     SizeF hotZoneSize_;
212     TouchHoverAnimationType touchHoverType_ = TouchHoverAnimationType::NONE;
213     TextDirection direction_ = TextDirection::AUTO;
214     bool isDragEvent_ = false;
215     RefPtr<SwitchPaintMethod> paintMethod_;
216     ACE_DISALLOW_COPY_AND_MOVE(SwitchPattern);
217 };
218 } // namespace OHOS::Ace::NG
219 
220 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_SWITCH_SWITCH_PATTERN_H
221