1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include <chrono>
17 #include <map>
18 #include <set>
19 
20 #include "hgm_task_handle_thread.h"
21 #include "hgm_touch_manager.h"
22 
23 namespace OHOS::Rosen {
24 namespace {
25     constexpr int32_t UP_TIMEOUT_MS = 3000;
26     constexpr int32_t RS_IDLE_TIMEOUT_MS = 600;
27 }
28 
HgmTouchManager()29 HgmTouchManager::HgmTouchManager() : HgmStateMachine<TouchState, TouchEvent>(TouchState::IDLE_STATE),
30     upTimeoutTimer_("up_timeout_timer", std::chrono::milliseconds(UP_TIMEOUT_MS), nullptr, [this] () {
31         OnEvent(TouchEvent::UP_TIMEOUT_EVENT);
32     }),
__anon5b5a4c620302() 33     rsIdleTimeoutTimer_("rs_idle_timeout_timer", std::chrono::milliseconds(RS_IDLE_TIMEOUT_MS), nullptr, [this] () {
34         OnEvent(TouchEvent::RS_IDLE_TIMEOUT_EVENT);
35     })
36 {
37     const auto& runner = HgmTaskHandleThread::Instance().GetRunner();
38     if (runner != nullptr) {
39         handler_ = std::make_shared<AppExecFwk::EventHandler>(runner);
40     }
__anon5b5a4c620402(TouchEvent event) 41     RegisterEventCallback(TouchEvent::UP_EVENT, [this] (TouchEvent event) {
42         ChangeState(TouchState::UP_STATE);
43     });
__anon5b5a4c620502(TouchEvent event) 44     RegisterEventCallback(TouchEvent::UP_TIMEOUT_EVENT, [this] (TouchEvent event) {
45         ChangeState(TouchState::IDLE_STATE);
46     });
__anon5b5a4c620602(TouchEvent event) 47     RegisterEventCallback(TouchEvent::RS_IDLE_TIMEOUT_EVENT, [this] (TouchEvent event) {
48         ChangeState(TouchState::IDLE_STATE);
49     });
50 
51     // register state callback
__anon5b5a4c620702(TouchState lastState, TouchState newState) 52     RegisterEnterStateCallback(TouchState::UP_STATE, [this] (TouchState lastState, TouchState newState) {
53         upTimeoutTimer_.Start();
54         rsIdleTimeoutTimer_.Start();
55     });
__anon5b5a4c620802(TouchState lastState, TouchState newState) 56     RegisterExitStateCallback(TouchState::UP_STATE, [this] (TouchState lastState, TouchState newState) {
57         upTimeoutTimer_.Stop();
58         rsIdleTimeoutTimer_.Stop();
59     });
60 }
61 
~HgmTouchManager()62 HgmTouchManager::~HgmTouchManager()
63 {
64     if (handler_ != nullptr) {
65         handler_->RemoveAllEvents();
66     }
67 }
68 
HandleTouchEvent(TouchEvent event,const std::string & pkgName)69 void HgmTouchManager::HandleTouchEvent(TouchEvent event, const std::string& pkgName)
70 {
71     pkgName_ = pkgName;
72     OnEvent(event);
73 }
74 
HandleRsFrame()75 void HgmTouchManager::HandleRsFrame()
76 {
77     rsIdleTimeoutTimer_.Reset();
78 }
79 
HandleThirdFrameIdle()80 void HgmTouchManager::HandleThirdFrameIdle()
81 {
82     ChangeState(TouchState::IDLE_STATE);
83 }
84 
State2String(State state) const85 std::string HgmTouchManager::State2String(State state) const
86 {
87     static std::map<TouchState, std::string> stateStringMap = {
88         { TouchState::DOWN_STATE, "TouchDown" },
89         { TouchState::UP_STATE, "TouchUp" },
90         { TouchState::IDLE_STATE, "TouchIdle" },
91     };
92     if (auto iter = stateStringMap.find(state); iter != stateStringMap.end()) {
93         return iter->second;
94     }
95     return std::to_string(state);
96 }
97 
CheckChangeStateValid(TouchState lastState,TouchState newState)98 bool HgmTouchManager::CheckChangeStateValid(TouchState lastState, TouchState newState)
99 {
100     static std::map<TouchState, std::set<TouchState>> stateChangeMap = {
101         { TouchState::DOWN_STATE, { TouchState::UP_STATE } },
102         { TouchState::UP_STATE, { TouchState::DOWN_STATE, TouchState::IDLE_STATE } },
103         { TouchState::IDLE_STATE, { TouchState::DOWN_STATE } },
104     };
105     if (auto iter = stateChangeMap.find(lastState); iter != stateChangeMap.end()) {
106         return iter->second.find(newState) != iter->second.end();
107     }
108     return false;
109 }
110 
ExecuteCallback(const std::function<void ()> & callback)111 void HgmTouchManager::ExecuteCallback(const std::function<void()>& callback)
112 {
113     if (callback != nullptr && handler_ != nullptr) {
114         handler_->PostTask(callback);
115     }
116 }
117 } // OHOS::Rosen