1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include <gtest/gtest.h>
17 #include "display_manager_lite.h"
18 #include "screen_manager_lite.h"
19 #include "mock_display_manager_adapter_lite.h"
20 #include "singleton_mocker.h"
21 
22 using namespace testing;
23 using namespace testing::ext;
24 
25 namespace OHOS {
26 namespace Rosen {
27 using Mocker = SingletonMocker<DisplayManagerAdapterLite, MockDisplayManagerAdapterLite>;
28 
29 class DisplayLitePowerUnitTest : public testing::Test {
30 public:
31     static void SetUpTestCase();
32     static void TearDownTestCase();
33     void SetUp() override;
34     void TearDown() override;
35     static inline DisplayId defaultId_ = 0;
36     static inline uint32_t brightnessLevel_ = 80;
37     static inline ScreenPowerState initialPowerState_;
38     static inline DisplayState initialState_;
39 };
40 
SetUpTestCase()41 void DisplayLitePowerUnitTest::SetUpTestCase()
42 {
43 }
44 
TearDownTestCase()45 void DisplayLitePowerUnitTest::TearDownTestCase()
46 {
47 }
48 
SetUp()49 void DisplayLitePowerUnitTest::SetUp()
50 {
51     initialPowerState_ = ScreenManagerLite::GetInstance().GetScreenPower(defaultId_);
52     initialState_ = DisplayManagerLite::GetInstance().GetDisplayState(defaultId_);
53 }
54 
TearDown()55 void DisplayLitePowerUnitTest::TearDown()
56 {
57     ScreenManagerLite::GetInstance().SetScreenPowerForAll(initialPowerState_, PowerStateChangeReason::POWER_BUTTON);
58     DisplayStateCallback callback;
59     DisplayManagerLite::GetInstance().SetDisplayState(initialState_, callback);
60 }
61 
62 namespace {
63 /**
64  * @tc.name: wake_up_begin_001
65  * @tc.desc: call WakeUpBegin and check return value
66  * @tc.type: FUNC
67  */
68 HWTEST_F(DisplayLitePowerUnitTest, wake_up_begin_001, Function | SmallTest | Level2)
69 {
70     Mocker m;
71     EXPECT_CALL(m.Mock(), WakeUpBegin(PowerStateChangeReason::POWER_BUTTON)).Times(1).WillOnce(Return(true));;
72     bool ret  = DisplayManagerLite::GetInstance().WakeUpBegin(PowerStateChangeReason::POWER_BUTTON);
73     ASSERT_EQ(true, ret);
74 
75     EXPECT_CALL(m.Mock(), WakeUpBegin(PowerStateChangeReason::POWER_BUTTON)).Times(1).WillOnce(Return(false));;
76     ret  = DisplayManagerLite::GetInstance().WakeUpBegin(PowerStateChangeReason::POWER_BUTTON);
77     ASSERT_EQ(false, ret);
78 }
79 
80 /**
81  * @tc.name: wake_up_end_001
82  * @tc.desc: call WakeUpEnd and check return value
83  * @tc.type: FUNC
84  */
85 HWTEST_F(DisplayLitePowerUnitTest, wake_up_end_001, Function | SmallTest | Level2)
86 {
87     Mocker m;
88     EXPECT_CALL(m.Mock(), WakeUpEnd()).Times(1).WillOnce(Return(true));
89     bool ret  = DisplayManagerLite::GetInstance().WakeUpEnd();
90     ASSERT_EQ(true, ret);
91 
92     EXPECT_CALL(m.Mock(), WakeUpEnd()).Times(1).WillOnce(Return(false));
93     ret  = DisplayManagerLite::GetInstance().WakeUpEnd();
94     ASSERT_EQ(false, ret);
95 }
96 
97 /**
98  * @tc.name: suspend_begin_001
99  * @tc.desc: call SuspendBegin and check return value
100  * @tc.type: FUNC
101  */
102 HWTEST_F(DisplayLitePowerUnitTest, suspend_begin_001, Function | SmallTest | Level2)
103 {
104     Mocker m;
105     EXPECT_CALL(m.Mock(), SuspendBegin(PowerStateChangeReason::POWER_BUTTON)).Times(1).WillOnce(Return(true));;
106     bool ret  = DisplayManagerLite::GetInstance().SuspendBegin(PowerStateChangeReason::POWER_BUTTON);
107     ASSERT_EQ(true, ret);
108 
109     EXPECT_CALL(m.Mock(), SuspendBegin(PowerStateChangeReason::POWER_BUTTON)).Times(1).WillOnce(Return(false));;
110     ret  = DisplayManagerLite::GetInstance().SuspendBegin(PowerStateChangeReason::POWER_BUTTON);
111     ASSERT_EQ(false, ret);
112 }
113 
114 /**
115 * @tc.name: suspend_end_001
116 * @tc.desc: call SuspendEnd and check return value
117 * @tc.type: FUNC
118 */
119 HWTEST_F(DisplayLitePowerUnitTest, suspend_end_001, Function | SmallTest | Level2)
120 {
121     Mocker m;
122     EXPECT_CALL(m.Mock(), SuspendEnd()).Times(1).WillOnce(Return(true));
123     bool ret  = DisplayManagerLite::GetInstance().SuspendEnd();
124     ASSERT_EQ(true, ret);
125 
126     EXPECT_CALL(m.Mock(), SuspendEnd()).Times(1).WillOnce(Return(false));
127     ret  = DisplayManagerLite::GetInstance().SuspendEnd();
128     ASSERT_EQ(false, ret);
129 }
130 
131 /**
132 * @tc.name: set_screen_brightness_001
133 * @tc.desc: Call SetScreenBrightness with a valid value and check the GetScreenBrightness return value
134 * @tc.type: FUNC
135 */
136 HWTEST_F(DisplayLitePowerUnitTest, set_screen_brightness_001, Function | MediumTest | Level2)
137 {
138     bool ret = DisplayManagerLite::GetInstance().SetScreenBrightness(defaultId_, brightnessLevel_);
139     ASSERT_EQ(true, ret);
140 }
141 
142 /**
143  * @tc.name: SetSpecifiedScreenPower
144  * @tc.desc: test SetSpecifiedScreenPower
145  * @tc.type: FUNC
146  */
147 HWTEST_F(DisplayLitePowerUnitTest, set_specified_screen_power_001, Function | SmallTest | Level2)
148 {
149     ScreenPowerState state = ScreenPowerState{0};
150     PowerStateChangeReason reason = PowerStateChangeReason{0};
151     bool ret = ScreenManagerLite::GetInstance().SetSpecifiedScreenPower(0, state, reason);
152     ASSERT_TRUE(ret);
153 }
154 
155 /**
156 * @tc.name: set_screen_power_for_all_001
157 * @tc.desc: Call SetScreenPowerForAll with valid value and check the GetScreenPower return value
158 * @tc.type: FUNC
159 */
160 HWTEST_F(DisplayLitePowerUnitTest, set_screen_power_for_all_001, Function | MediumTest | Level2)
161 {
162     SingletonMocker<ScreenManagerAdapterLite, MockScreenManagerAdapterLite> m;
163     EXPECT_CALL(m.Mock(), GetScreenPower(_)).Times(1).WillOnce(Return(ScreenPowerState::POWER_OFF));
164     EXPECT_CALL(m.Mock(), SetScreenPowerForAll(_, PowerStateChangeReason::POWER_BUTTON))
165         .Times(1).WillOnce(Return(true));
166 
167     bool ret = ScreenManagerLite::GetInstance().SetScreenPowerForAll(ScreenPowerState::POWER_OFF,
168         PowerStateChangeReason::POWER_BUTTON);
169     ASSERT_EQ(true, ret);
170 
171     ScreenPowerState state = ScreenManagerLite::GetInstance().GetScreenPower(defaultId_);
172     ASSERT_EQ(state, ScreenPowerState::POWER_OFF);
173 }
174 
175 /**
176 * @tc.name: set_display_state_001
177 * @tc.desc: Call SetDisplayState with valid value and check the GetDisplayState return value
178 * @tc.type: FUNC
179 */
180 HWTEST_F(DisplayLitePowerUnitTest, set_display_state_001, Function | MediumTest | Level2)
181 {
182     DisplayState stateToSet = (initialState_ == DisplayState::OFF ? DisplayState::ON : DisplayState::OFF);
183     Mocker m;
184     EXPECT_CALL(m.Mock(), RegisterDisplayManagerAgent(_, DisplayManagerAgentType::DISPLAY_STATE_LISTENER))
185         .Times(1).WillOnce(Return(DMError::DM_OK));
186     EXPECT_CALL(m.Mock(), SetDisplayState(stateToSet)).Times(1).WillOnce(Return(true));
__anone04161b80202(DisplayState state) 187     DisplayStateCallback callback = [](DisplayState state) {};
188     bool ret = DisplayManagerLite::GetInstance().SetDisplayState(stateToSet, callback);
189     ASSERT_EQ(true, ret);
190 
191     EXPECT_CALL(m.Mock(), GetDisplayState(defaultId_)).Times(1).WillOnce(Return(stateToSet));
192     DisplayState state = DisplayManagerLite::GetInstance().GetDisplayState(defaultId_);
193     ASSERT_EQ(state, stateToSet);
194 }
195 
196 /**
197 * @tc.name: set_display_state_002
198 * @tc.desc: Call SetDisplayState with invalid callback and check the GetDisplayState return value
199 * @tc.type: FUNC
200 */
201 HWTEST_F(DisplayLitePowerUnitTest, set_display_state_002, Function | MediumTest | Level2)
202 {
203     Mocker m;
204     EXPECT_CALL(m.Mock(), SetDisplayState(_)).Times(0);
205     DisplayState stateToSet = (initialState_ == DisplayState::OFF ? DisplayState::ON : DisplayState::OFF);
206     bool ret = DisplayManagerLite::GetInstance().SetDisplayState(stateToSet, nullptr);
207     ASSERT_EQ(false, ret);
208 }
209 }
210 }
211 }