1 /* 2 * Copyright (c) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef OHOS_DH_NATIVE_DISTRIBUTED_HARDWARE_JS_H 17 #define OHOS_DH_NATIVE_DISTRIBUTED_HARDWARE_JS_H 18 19 #include <string> 20 21 #include "napi/native_api.h" 22 #include "napi/native_node_api.h" 23 #include "cJSON.h" 24 25 class DistributedHardwareManager { 26 public: 27 explicit DistributedHardwareManager(napi_env env, napi_value thisVar); 28 ~DistributedHardwareManager(); 29 static napi_value Init(napi_env env, napi_value exports); 30 static napi_value PauseDistributedHardware(napi_env env, napi_callback_info info); 31 static napi_value ResumeDistributedHardware(napi_env env, napi_callback_info info); 32 static napi_value StopDistributedHardware(napi_env env, napi_callback_info info); 33 static void JsObjectToString(const napi_env &env, const napi_value &object, const std::string &fieldStr, char *dest, 34 const int32_t destLen); 35 static void JsObjectToInt(const napi_env &env, const napi_value &object, const std::string &fieldStr, 36 int32_t &fieldRef); 37 38 private: 39 static bool IsSystemApp(); 40 }; 41 #endif // OHOS_DH_NATIVE_DISTRIBUTED_HARDWARE_JS_H 42