1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef OHOS_DH_NATIVE_DISTRIBUTED_HARDWARE_JS_H
17 #define OHOS_DH_NATIVE_DISTRIBUTED_HARDWARE_JS_H
18 
19 #include <string>
20 
21 #include "napi/native_api.h"
22 #include "napi/native_node_api.h"
23 #include "cJSON.h"
24 
25 class DistributedHardwareManager {
26 public:
27     explicit DistributedHardwareManager(napi_env env, napi_value thisVar);
28     ~DistributedHardwareManager();
29     static napi_value Init(napi_env env, napi_value exports);
30     static napi_value PauseDistributedHardware(napi_env env, napi_callback_info info);
31     static napi_value ResumeDistributedHardware(napi_env env, napi_callback_info info);
32     static napi_value StopDistributedHardware(napi_env env, napi_callback_info info);
33     static void JsObjectToString(const napi_env &env, const napi_value &object, const std::string &fieldStr, char *dest,
34                                  const int32_t destLen);
35     static void JsObjectToInt(const napi_env &env, const napi_value &object, const std::string &fieldStr,
36                               int32_t &fieldRef);
37 
38 private:
39     static bool IsSystemApp();
40 };
41 #endif // OHOS_DH_NATIVE_DISTRIBUTED_HARDWARE_JS_H
42