1 /* 2 * Copyright (c) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 #ifndef RENDER_SERVICE_CLIENT_CORE_UI_RS_EFFECT_NODE_H 16 #define RENDER_SERVICE_CLIENT_CORE_UI_RS_EFFECT_NODE_H 17 18 #include "ui/rs_node.h" 19 20 namespace OHOS { 21 namespace Rosen { 22 23 class RSC_EXPORT RSEffectNode : public RSNode { 24 public: 25 using WeakPtr = std::weak_ptr<RSEffectNode>; 26 using SharedPtr = std::shared_ptr<RSEffectNode>; 27 static inline constexpr RSUINodeType Type = RSUINodeType::EFFECT_NODE; GetType()28 RSUINodeType GetType() const override 29 { 30 return Type; 31 } 32 33 ~RSEffectNode() override = default; 34 35 static SharedPtr Create(bool isRenderServiceNode = false, bool isTextureExportNode = false); 36 void SetFreeze(bool isFreeze) override; 37 38 protected: 39 RSEffectNode(bool isRenderServiceNode, bool isTextureExportNode = false); 40 RSEffectNode(const RSEffectNode&) = delete; 41 RSEffectNode(const RSEffectNode&&) = delete; 42 RSEffectNode& operator=(const RSEffectNode&) = delete; 43 RSEffectNode& operator=(const RSEffectNode&&) = delete; 44 }; 45 } // namespace Rosen 46 } // namespace OHOS 47 #endif // RENDER_SERVICE_CLIENT_CORE_UI_RS_EFFECT_NODE_H 48