1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #ifndef RENDER_SERVICE_CLIENT_CORE_UI_RS_EFFECT_NODE_H
16 #define RENDER_SERVICE_CLIENT_CORE_UI_RS_EFFECT_NODE_H
17 
18 #include "ui/rs_node.h"
19 
20 namespace OHOS {
21 namespace Rosen {
22 
23 class RSC_EXPORT RSEffectNode : public RSNode {
24 public:
25     using WeakPtr = std::weak_ptr<RSEffectNode>;
26     using SharedPtr = std::shared_ptr<RSEffectNode>;
27     static inline constexpr RSUINodeType Type = RSUINodeType::EFFECT_NODE;
GetType()28     RSUINodeType GetType() const override
29     {
30         return Type;
31     }
32 
33     ~RSEffectNode() override = default;
34 
35     static SharedPtr Create(bool isRenderServiceNode = false, bool isTextureExportNode = false);
36     void SetFreeze(bool isFreeze) override;
37 
38 protected:
39     RSEffectNode(bool isRenderServiceNode, bool isTextureExportNode = false);
40     RSEffectNode(const RSEffectNode&) = delete;
41     RSEffectNode(const RSEffectNode&&) = delete;
42     RSEffectNode& operator=(const RSEffectNode&) = delete;
43     RSEffectNode& operator=(const RSEffectNode&&) = delete;
44 };
45 } // namespace Rosen
46 } // namespace OHOS
47 #endif // RENDER_SERVICE_CLIENT_CORE_UI_RS_EFFECT_NODE_H
48