1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #ifndef RENDER_SERVICE_CLIENT_CORE_UI_RS_TEXTURE_EXPORT_H
16 #define RENDER_SERVICE_CLIENT_CORE_UI_RS_TEXTURE_EXPORT_H
17 
18 #include "ui/rs_ui_director.h"
19 #include "ui/rs_node.h"
20 
21 namespace OHOS {
22 namespace Rosen {
23 
24 class RSC_EXPORT RSTextureExport {
25 public:
26     RSTextureExport(std::shared_ptr<RSNode> rootNode, SurfaceId surfaceId);
27     ~RSTextureExport();
28     bool DoTextureExport();
29     void StopTextureExport();
30     void UpdateBufferInfo(float x, float y, float width, float height);
31 private:
32     std::shared_ptr<RSUIDirector> rsUiDirector_;
33     std::shared_ptr<RSNode> rootNode_;
34     SurfaceId surfaceId_;
35     std::shared_ptr<RSSurfaceNode> virtualSurfaceNode_;
36     std::shared_ptr<RSNode> virtualRootNode_;
37 };
38 } // namespace Rosen
39 } // namespace OHOS
40 
41 #endif // RENDER_SERVICE_CLIENT_CORE_UI_RS_TEXTURE_EXPORT_H
42