1 /* 2 * Copyright (c) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 #ifndef RENDER_SERVICE_CLIENT_CORE_UI_RS_TEXTURE_EXPORT_H 16 #define RENDER_SERVICE_CLIENT_CORE_UI_RS_TEXTURE_EXPORT_H 17 18 #include "ui/rs_ui_director.h" 19 #include "ui/rs_node.h" 20 21 namespace OHOS { 22 namespace Rosen { 23 24 class RSC_EXPORT RSTextureExport { 25 public: 26 RSTextureExport(std::shared_ptr<RSNode> rootNode, SurfaceId surfaceId); 27 ~RSTextureExport(); 28 bool DoTextureExport(); 29 void StopTextureExport(); 30 void UpdateBufferInfo(float x, float y, float width, float height); 31 private: 32 std::shared_ptr<RSUIDirector> rsUiDirector_; 33 std::shared_ptr<RSNode> rootNode_; 34 SurfaceId surfaceId_; 35 std::shared_ptr<RSSurfaceNode> virtualSurfaceNode_; 36 std::shared_ptr<RSNode> virtualRootNode_; 37 }; 38 } // namespace Rosen 39 } // namespace OHOS 40 41 #endif // RENDER_SERVICE_CLIENT_CORE_UI_RS_TEXTURE_EXPORT_H 42