1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef RENDER_RENDER__NODE__RENDER_NODE_COMBINED_POST_PROCESS_H 17 #define RENDER_RENDER__NODE__RENDER_NODE_COMBINED_POST_PROCESS_H 18 19 #include <base/util/uid.h> 20 #include <render/namespace.h> 21 #include <render/nodecontext/intf_render_node.h> 22 #include <render/render_data_structures.h> 23 #include <render/resource_handle.h> 24 25 #include "nodecontext/render_node_post_process_util.h" 26 27 RENDER_BEGIN_NAMESPACE() 28 class IGpuResourceManager; 29 class IRenderCommandList; 30 class IRenderNodeContextManager; 31 class IRenderNodeRenderDataStoreManager; 32 struct RenderNodeGraphInputs; 33 34 class RenderNodeCombinedPostProcess final : public IRenderNode { 35 public: 36 RenderNodeCombinedPostProcess() = default; 37 ~RenderNodeCombinedPostProcess() override = default; 38 39 void InitNode(IRenderNodeContextManager& renderNodeContextMgr) override; 40 void PreExecuteFrame() override; 41 void ExecuteFrame(IRenderCommandList& cmdList) override; GetExecuteFlags()42 ExecuteFlags GetExecuteFlags() const override 43 { 44 return 0U; 45 } 46 47 // for plugin / factory interface 48 static constexpr BASE_NS::Uid UID { "82fbcb54-5762-499f-a039-b3862b316f33" }; 49 static constexpr char const* TYPE_NAME = "CORE_RN_COMBINED_POST_PROCESS"; 50 static constexpr IRenderNode::BackendFlags BACKEND_FLAGS = IRenderNode::BackendFlagBits::BACKEND_FLAG_BITS_DEFAULT; 51 static constexpr IRenderNode::ClassType CLASS_TYPE = IRenderNode::ClassType::CLASS_TYPE_NODE; 52 static IRenderNode* Create(); 53 static void Destroy(IRenderNode* instance); 54 55 private: 56 IRenderNodeContextManager* renderNodeContextMgr_ { nullptr }; 57 58 RenderNodePostProcessUtil rnPostProcessUtil_; 59 }; 60 RENDER_END_NAMESPACE() 61 62 #endif // CORE__RENDER__NODE__RENDER_NODE_COMBINED_POST_PROCESS_H 63