1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef RENDER_RENDER__NODE__RENDER_NODE_STAGING_H
17 #define RENDER_RENDER__NODE__RENDER_NODE_STAGING_H
18 
19 #include <base/util/uid.h>
20 #include <render/device/intf_gpu_resource_manager.h>
21 #include <render/namespace.h>
22 #include <render/nodecontext/intf_render_node.h>
23 #include <render/render_data_structures.h>
24 
25 #include "device/gpu_resource_manager.h"
26 #include "node/render_staging.h"
27 
28 RENDER_BEGIN_NAMESPACE()
29 class IRenderCommandList;
30 class IRenderNodeContextManager;
31 class IRenderNodeGpuResourceManager;
32 struct RenderNodeGraphInputs;
33 struct StagingDirectDataCopyConsumeStruct;
34 
35 class RenderNodeStaging final : public IRenderNode {
36 public:
37     RenderNodeStaging() = default;
38     ~RenderNodeStaging() override = default;
39 
40     void InitNode(IRenderNodeContextManager& renderNodeContextMgr) override;
41     void PreExecuteFrame() override;
42     void ExecuteFrame(IRenderCommandList& cmdList) override;
GetExecuteFlags()43     ExecuteFlags GetExecuteFlags() const override
44     {
45         return 0U;
46     }
47 
48     // for plugin / factory interface
49     static constexpr BASE_NS::Uid UID { "22a56820-befb-4e12-83ee-3cad3f685b0a" };
50     static constexpr char const* TYPE_NAME = "CORE_RN_STAGING";
51     static constexpr IRenderNode::BackendFlags BACKEND_FLAGS = IRenderNode::BackendFlagBits::BACKEND_FLAG_BITS_DEFAULT;
52     static constexpr IRenderNode::ClassType CLASS_TYPE = IRenderNode::ClassType::CLASS_TYPE_NODE;
53     static IRenderNode* Create();
54     static void Destroy(IRenderNode* instance);
55 
56 private:
57     IRenderNodeContextManager* renderNodeContextMgr_ { nullptr };
58 
59     RenderStaging renderStaging;
60     BASE_NS::string dataStoreNameStaging_;
61 };
62 RENDER_END_NAMESPACE()
63 
64 #endif // CORE__RENDER__NODE__RENDER_NODE_STAGING_H
65