1 /*
2  * Copyright (c) 2021-2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "permission_def_parcel.h"
17 
18 #include "access_token.h"
19 #include "parcel_utils.h"
20 
21 namespace OHOS {
22 namespace Security {
23 namespace AccessToken {
Marshalling(Parcel & out) const24 bool PermissionDefParcel::Marshalling(Parcel& out) const
25 {
26     RETURN_IF_FALSE(out.WriteString(this->permissionDef.permissionName));
27     RETURN_IF_FALSE(out.WriteString(this->permissionDef.bundleName));
28     RETURN_IF_FALSE(out.WriteInt32(this->permissionDef.grantMode));
29     RETURN_IF_FALSE(out.WriteInt32(this->permissionDef.availableLevel));
30     RETURN_IF_FALSE(out.WriteBool(this->permissionDef.provisionEnable));
31     RETURN_IF_FALSE(out.WriteBool(this->permissionDef.distributedSceneEnable));
32     RETURN_IF_FALSE(out.WriteString(this->permissionDef.label));
33     RETURN_IF_FALSE(out.WriteInt32(this->permissionDef.labelId));
34     RETURN_IF_FALSE(out.WriteString(this->permissionDef.description));
35     RETURN_IF_FALSE(out.WriteInt32(this->permissionDef.descriptionId));
36     RETURN_IF_FALSE(out.WriteInt32(this->permissionDef.availableType));
37     return true;
38 }
39 
Unmarshalling(Parcel & in)40 PermissionDefParcel* PermissionDefParcel::Unmarshalling(Parcel& in)
41 {
42     auto* permissionDefParcel = new (std::nothrow) PermissionDefParcel();
43     if (permissionDefParcel == nullptr) {
44         return nullptr;
45     }
46 
47     permissionDefParcel->permissionDef.permissionName = in.ReadString();
48     permissionDefParcel->permissionDef.bundleName = in.ReadString();
49     RELEASE_IF_FALSE(in.ReadInt32(permissionDefParcel->permissionDef.grantMode), permissionDefParcel);
50 
51     int level;
52     RELEASE_IF_FALSE(in.ReadInt32(level), permissionDefParcel);
53     permissionDefParcel->permissionDef.availableLevel = ATokenAplEnum(level);
54 
55     RELEASE_IF_FALSE(in.ReadBool(permissionDefParcel->permissionDef.provisionEnable), permissionDefParcel);
56     RELEASE_IF_FALSE(in.ReadBool(permissionDefParcel->permissionDef.distributedSceneEnable), permissionDefParcel);
57     permissionDefParcel->permissionDef.label = in.ReadString();
58     RELEASE_IF_FALSE(in.ReadInt32(permissionDefParcel->permissionDef.labelId), permissionDefParcel);
59     permissionDefParcel->permissionDef.description = in.ReadString();
60     RELEASE_IF_FALSE(in.ReadInt32(permissionDefParcel->permissionDef.descriptionId), permissionDefParcel);
61     int32_t availableType;
62     RELEASE_IF_FALSE(in.ReadInt32(availableType), permissionDefParcel);
63     permissionDefParcel->permissionDef.availableType = ATokenAvailableTypeEnum(availableType);
64     return permissionDefParcel;
65 }
66 } // namespace AccessToken
67 } // namespace Security
68 } // namespace OHOS
69