1 /*
2  * Copyright (c) 2021-2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef STREAM_CLIENT_H
17 #define STREAM_CLIENT_H
18 
19 #include <functional>
20 #include <future>
21 #include <thread>
22 
23 #include "net_packet.h"
24 #include "nocopyable.h"
25 #include "stream_socket.h"
26 
27 namespace OHOS {
28 namespace Msdp {
29 namespace DeviceStatus {
30 class StreamClient;
31 using MsgClientFunCallback = std::function<void(const StreamClient&, NetPacket&)>;
32 class StreamClient : public StreamSocket {
33 public:
34     StreamClient();
35     DISALLOW_COPY_AND_MOVE(StreamClient);
36     virtual ~StreamClient();
37 
38     virtual int32_t Socket() = 0;
39     virtual void Stop();
40     int32_t StartConnect();
41     bool SendMsg(const char *buf, size_t size) const;
42     bool SendMsg(const NetPacket &pkt) const;
GetConnectedStatus()43     bool GetConnectedStatus() const
44     {
45         return hasConnected_;
46     }
47 
48 protected:
OnConnected()49     virtual void OnConnected() {}
OnDisconnected()50     virtual void OnDisconnected() {}
51     bool StartClient(MsgClientFunCallback fun);
52 
53 protected:
54     bool hasClient_ { false };
55     bool isRunning_ { false };
56     bool hasConnected_ { false };
57     MsgClientFunCallback recvFun_ { nullptr };
58 };
59 } // namespace DeviceStatus
60 } // namespace Msdp
61 } // namespace OHOS
62 #endif // STREAM_CLIENT_H