Searched refs:num_source (Results 1 – 2 of 2) sorted by relevance
258 uint32_t num_source; member282 uint32_t num_source; member
429 task.num_source, task.flags, task.priority, task.num_release_fences); in show_g2d_task()431 for (unsigned int i = 0; i < task.num_source; i++) in show_g2d_task()441 task.num_source, task.flags, task.priority, task.num_release_fences); in debug_show_g2d_task()443 for (unsigned int i = 0; i < task.num_source; i++) in debug_show_g2d_task()1116 mTask.num_source = layercount; in executeG2D()